학습

2026년 5월 29일

May’s Epic learning content: Environments, lighting, and more

Automotive

Epic Developer Assistant

Substrate

UEFN

Unreal Engine 5.7

Unreal Fest Bali

게임

벌스

영화 & TV

튜토리얼

포트나이트

학습

We’re back again with a bounty of free Epic learning content. This month’s selection includes courses on using the Epic Developer Assistant to help build Unreal Editor for Fortnite (UEFN) games; tutorials on setting up a virtual version of a professional lighting booth for product review; and much more. Jump in and get started.
New Epic Games tutorials

Epic Developer Assistant for UEFN: Building a Project with Verse

The Epic Developer Assistant is an AI-powered chatbot and workflow tool that helps developers and creators build projects in Unreal Engine and UEFN. In this tutorial, you’ll learn how to use it to create a simple game environment, leveraging Verse to add gameplay functionality.
Take a look

Aftermath GPU Crash Debugging Workflow

This guide shows you how to configure your development tools so that if a NVIDIA graphics card crashes, you can investigate exactly what went wrong—including what the GPU was doing at the moment it crashed, which shader caused the problem, and more.
Learn more

SpectraLight QC Light Booth Plugin - Bringing Classified Lighting Into Unreal

Learn how to set up a highly accurate, virtual version of a professional lighting booth in Unreal Engine, mimicking the physical technology companies use in the real world to check how products and materials actually look under different lighting conditions.
Check it out
Trending community tutorials

Unreal Engine: Environment Basics

In this tutorial, you’ll explore the full workflow for creating a cinematic environment in UE5—from initial concept and scene blockout to asset placement, foliage, decals, and atmospheric lighting. You’ll look at how to refine and optimize the scene for rendering, then complete the final image in DaVinci Resolve and Photoshop with color grading and post-production polish.
Learn more

Create Realistic Glass Material in Unreal Engine 5.7 | Substrate Glass Tutorial

In this UE 5.7 tutorial, we’ll create a realistic Substrate glass material step by step. You’ll learn how to set up translucent glass using Substrate, enable refraction, control opacity, improve reflection quality, and understand how different translucent materials produce different colors as light passes through them.
Take a look

Material Based Mesh Rotation in UE5: Math and Logic

Learn how to rotate 3D meshes in Unreal Engine without actually rotating the mesh itself. The technique demonstrated in this tutorial uses the material shader to move the mesh’s vertices so it only appears rotated. It works by recalculating vertex positions in a custom coordinate system using matrix math, enabling effects like making a mesh face the camera without changing its real transform.
See more
Epic talks and demos

The Artistic and Technical Approach to Lighting in Fortnite: Battle Royale

In this session recorded at Unreal Fest Bali, we explore the art principles of Fortnite: Battle Royale through the lens of a lighting art director. We dig into conceptual principles that make up a compelling scene, then show how these concepts can be used in approaches to world lighting, biome-specific lighting adjustments, and considerations around scaling lighting across platforms.
Dive in

Upin & Ipin Go Global: Crafting an Open-World UE5 Game From Southeast Asia

Upin & Ipin Universe is an ambitious open world game built in UE5, targeting PS5, PS4, PC, and Nintendo Switch. This session recorded at Unreal Fest Bali breaks down how Streamline Studios structured their memory profiling and asset streaming pipeline to ensure smooth performance across all hardware, from next-gen consoles to Switch.
Get started
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튜토리얼

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문서

언리얼 엔진 학습을 위한 완벽한 리소스입니다.

샘플 프로젝트

다양한 샘플 콘텐츠로 언리얼 엔진을 경험해 보세요.

스니펫

프로젝트에서 사용할 수 있는 코드 또는 스크립트를 제공합니다.

로드맵

로드맵을 통해 언리얼 엔진에 어떤 기능과 업데이트가 출시될지 미리 알아보세요.
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