For those who missed it - or would like to watch again - here’s the recording of our first-ever Unreal Engine SIGGRAPH User Group - a jam-packed, 100-minute showcase, featuring 20...
Announcing Unreal Datasmith Beta
Datasmith is a workflow toolbox we’re working on to help artists and designers simplify the process of importing data into Unreal Engine. Initially supporting more than 20 CAD and digital...
7월 30일, 오후 - 8월 3일, 오후 10:30, South Hall Lobby
Try your hand at Ghost Paint, a live air brushing and spray painting app developed by Epic's Shane Caudle. The results will be recorded and compiled into a YouTube video....
7월 30일, 오후 - 8월 3일, 오후 7:30, South Hall Lobby
Epic Games is bringing to life a photorealistic virtual human in the shape of Mike Seymour (FXGuide & University of Sydney). Come and Meet Mike in the VR Village, where
VR Film Jam
8월 2일, 오후 - 8월 3일, 오후 10:30, South Hall Lobby
Epic's Luis Cataldi, Wes Bunn and Chris Evans will guide VR Jam finalists as they learn how to transform their cinematic assets into VR experiences. Stop by to chat with...
Computer Animation Festival
Fortnite: A Hard Day's Nite
8월 3일, 오전 - 오전 5:00, Electronic Theater
See the animated short film created for Fortnite that is rendered entirely in real time using UE4. Indistinguishable from a traditionally rendered piece, the short demonstrates how Unreal's advanced cinematic...
The Future of Film is Real Time
8월 2일, 오전 - 오전 3:00, South Hall K
The Mill and Epic present "The Human Race", an interactive film made possible by real-time VFX, blurring the line between production and post. Powered by UE4, The Mill Cyclops, and...
The Giant: Michelangelo's David in VR
7월 30일, 오후 - 8월 3일, 오후 10:30, Experience Hall, South Hall
See Michelangelo's "stone giant" in virtual reality. Walk around the 17-foot (5-meter) statue of David and use a virtual scaffold to see the work up-close as few have seen it...
Real-Time Technology and the Future of Production
7월 29일, 오후 3:00, Beaudry Theater
Epic CTO Kim Libreri is the keynote presenter at DigiPro this year where we will also present a talk about creating a three-minute cinematic trailer 100% in Unreal Engine and...