2018년 3월 27일

Volumetric Fog and Lighting in Unreal Engine 4


Mar 21 - Mar 23 | Moscone South | Booth 423

This session by Epic's Sjoerd De Jong covers the latest improvements to Unreal Engine volumetric fog and lighting features.

Within a beautiful nature scene you will learn how to set up these effects, and how you can achieve spectacular results by authoring volumetric fog through the material editor.