2013년 10월 3일

Zombie’s ‘Daylight’ cranks up the fright with debut Oculus VR demo at IndieCade

저자: Unreal Engine

Compulsion Games’ beautiful ‘Contrast’ puzzle platformer and ChAIR Entertainment’s critically acclaimed ‘Infinity Blade III’ also playable in the Unreal Engine booth this weekend

 

October 3, 2013 – Epic Games and Zombie Studios are ready to scare the pants off of IndieCade attendees with the first ever Oculus VR demonstration of “Daylight” at the Culver City-based festival of independent games on October 5-6.

Developed for PS4 and PC by Zombie and published by ATLUS, “Daylight” is a procedurally generated psychological thriller in which no two experiences are the same. “Daylight” is also the first Unreal Engine 4-powered commercial game to support Oculus VR, and attendees will be able to test their bravery to see how long they can survive the demo, exclusively at the Unreal Engine booth inside the IndieCade Village.

Epic is also thrilled to host Compulsion Games, who will have numerous stations dedicated to “Contrast,” the only game where you can freely shift in and out of shadow. Contrast is set for release on November 15 for PC (Steam), PS3, PS4 (both via PSN) and Xbox 360 (through XBLA).

Lastly, “Infinity Blade III,” the epic conclusion in the blockbuster video game trilogy from Epic’s award-winning ChAIR Entertainment, will be playable on iPad at IndieCade as well.

Many thanks to our hardware partners, Alienware and Logitech, for supporting Unreal Engine-powered games at IndieCade. Will you be there? Tweet at us!

@UnrealEngine | @PlayDaylight | @ContrastGame | @InfinityBlade