4.17.2013

NVIDIA CREATES HIGH-PERFORMANCE VISUALS WITH UNREAL ENGINE 4

By Unreal Engine

Computer graphics innovator leaps forward in visualization work with Epic Games’ Unreal Engine 4 technology and tools

 

CARY, N.C. – Epic Games, Inc.. announces that NVIDIA is now exclusively using its breakthrough Unreal Engine 4 (UE4) game engine to create product presentations. The reveal of the company’s initiative came during the announcement of NVIDIA’s highly anticipated Project SHIELD portable gaming device at CES 2013, which featured a UE4-powered rendering of the SHIELD’s full-size, console-grade controller and Tegra 4 GPU.

NVIDIA heavily relied on the Unreal Matinee cinematic system to create the fly-through video which provided the world’s first glimpse of Project SHIELD and played during their CES keynote. This is the first time NVIDIA engineers have used a third-party game engine instead of their own internal engine for visual product demonstrations.

“As a long-established Unreal Engine partner, we understand the sheer power that Unreal Engine 4 puts into developers’ hands,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “We immediately took the opportunity to utilize UE4’s high-end graphics features and incredible workflow to showcase how our graphics hardware is pushing the industry forward.”

“NVIDIA are always on the cutting edge, and we were thrilled to be a part of their awesome Project SHIELD introduction,” said Mark Rein, vice president and co-founder of Epic Games. “The visuals their team are producing using Unreal Engine 4 in real time are fantastic, and they’re already exceeding some of the best pre-rendered visuals of only a few short years ago.”

About Unreal Engine

Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics, best-of-breed toolset and scalability across major platforms. Operating on nine platforms, including PC, consoles and mobile devices, Unreal Engine 3 is designed to accelerate developers’ productivity for creating high-quality games, applications, training simulations, 3D visualizations, digital films and animated entertainment. Powering hundreds of games and integrated with two dozen leading middleware technologies, Unreal Engine 3 holds more than 20 technology awards, including seven Game Developer Front Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also holds a seat in the Front Line Awards Hall of Fame. Epic recently revealed Unreal Engine 4, winner of multiple Best of E3 2012 awards, which offers unprecedented workflow improvements and graphical capabilities that provide unparalleled accessibility for developers building the next generation of games and applications. For additional information, please visit http://www.unrealengine.com and follow @UnrealEngine.

About Epic Games

Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Poland, Korea and Japan. For more information, visit http://www.epicgames.com and follow https://twitter.com/epicgames/.

Epic, Epic Games, Gears of War, Infinity Blade, Unreal, Unreal Development Kit, UDK, Unreal Engine, UE3 and UE4 and are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners. All rights reserved.

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