2013. 3. 27.

Mozilla and Unreal Engine are Unlocking the Power of the Web as a Platform for Gaming

글쓴이 Unreal Engine

Mozilla and Unreal Engine are Unlocking the Power of the Web as a Platform for Gaming

 

Content copied from Mozilla Blog

Mozilla, a non-profit organization dedicated to promoting openness, innovation and opportunity on the Web, is advancing the Web as the platform for high-end game development. With Mozilla’s latest innovations in JavaScript, game developers and publishers can now take advantage of fast performance that rivals native while leveraging scale of the Web, without the additional costs associated with third-party plugins. This allows them to distribute visually stunning and performance intensive games to billions of people more easily and cost effectively than before.

To make these advancements, Mozilla developed a highly-optimized version of JavaScript that supercharges a developer’s gaming code in the browser to enable visually compelling, fast, 3D gaming experiences on the Web. With this technology we are also opening up the path for 3D Web-based games on mobile as JavaScript performance continues to close the gap with native.

Today, we are excited to unlock this technology for high-performance games, by teaming up with Epic Games. By leveraging this new JavaScript optimization technology, Mozilla has been able to bring Epic’s Unreal Engine 3 to the Web. With this port, developers will soon be able to explore limitless possibilities when it comes to porting their popular gaming titles to the Web.

Mozilla was able to recently prove the Web is capable of being a compelling gaming platform with its BananaBread game demo, which is built using Web technologies Mozilla pioneered, including WebGL, Emscripten and now asm.js. The demo shows how high-end games can easily be ported to JavaScript and WebGL while still maintaining a highly responsive, visually compelling 3D gaming experience.

Developers wishing to test this technology can check out the latest version of BananaBread with its peer-to-peer, multiplayer WebRTC technology and JavaScript performance improvements. BananaBread works in all browsers that support WebGL.

As high-performance games on the Web move to rival native performance, Mozilla is also opening up the path to Web-based games on mobile. We are working with premium game publishers such as Disney, EA and ZeptoLab who are using the same technology to bring performance optimizations to their top-rated games.

Developers can submit fun games and apps to the Firefox Marketplace now. The Firefox Marketplace is currently available as a preview on Firefox for Android and will come to Firefox OS later this year.

If you are at GDC this week, you can check out the Unreal Engine running on Firefox at the NVIDIA booth.

최근 게시글

언리얼 엔진 4.19 프리뷰 1 출시

현재 에픽게임즈 런처에서 언리얼 엔진 4.19의 첫번째 프리뷰를 다운로드하실 수 있습니다. 지금 다운로드하셔서 새로운 기능들을 확

...

에픽게임즈, 총 200,000 달러 규모의 새로운 언리얼 데브 그랜트 수상 발표

인디 게임, 툴, 그리고 애니메이션을 언리얼 엔진으로 제작하고 있는 세계 여러 개발자들을 선정해 언리얼 데브 그랜트를 수여했습니다.

이미지를 넘어서: 비주얼 디자인을 경험해보다

디자인 경험이라는 것이 과연 무엇을 뜻할까요? 현재 기업들이 언리얼 엔진을 어떻게 작업물의 새롭고 강력한 테스트 방법으로 활용하고 있는...