2011. 5. 10.

Candygun Games Licenses Epic Games’ Unreal Engine 3

글쓴이 Unreal Engine

German studio leverages the latest Unreal Engine technology to power ‘Dead Block,’ a third-person action defense title

HAMBURG, Germany – May 10, 2011 – Candygun Games announces a licensing agreement with Epic Games, Inc. to use the award-winning Unreal Engine 3 in the development of “Dead Block,” the studio’s upcoming third-person action defense title for PC, Xbox® Live Arcade and PlayStation® Network to be published by Digital Reality and released during summer 2011. The license to use UE3 for “Dead Block” is part of a multi-year, exclusive licensing agreement with Epic Games.

“Dead Block” is Candygun Games’ first original IP for the downloadable games market. Presenting a fresh, unique mix of arcade action and strategy game play, “Dead Block” features creative zombie-fighting combat with a rock and roll twist.

Candygun Games Founder and Managing Director Roger Joswig said, “We selected the extremely versatile Unreal Engine 3 because it’s perfectly suited to develop the vision of our upcoming title. UE3 offers cutting-edge technology with the ability to develop multi-platform products in a highly efficient way. This proven engine solution and its integrated development environment shrinks development time, which is critical to enabling us to bring the vision of our game to life.”

“Working with teams like Candygun is exciting because they’re able to demonstrate how a small team with a lot of talent can make a fun, cross-platform game using Unreal Engine 3,” said Mark Rein, vice president of Epic Games. “We can’t wait to get our hands on ‘Dead Block.’”

For more information on Candygun Games, please visit http://www.candygungames.com or ‘Like’ Candygun on Facebook, http://www.facebook.com/CandygunGames. For more information on “Dead Block,” visithttp://www.deadblock.com or ‘Like’ the game at http://www.facebook.com/DeadBlock.

About Candygun Games

Candygun Games UG is based in Hamburg, Germany and was established in 2009 to develop great and innovative console and PC games. The company was formed by a core team of senior industry professionals who have known and worked with each other for many years. More information about Candygun Games is available athttp://www.candygungames.com.

About Unreal Engine 3

The award-winning Unreal Engine is known for its cutting-edge graphics, best-of-breed toolset and scalability across platforms. Unreal Engine 3’s highly mature toolset and content pipeline consistently evolve along with its advanced mobile features, multi-core processor support, optimizations for iOS, Xbox 360® and PlayStation®3 and massive world support. Unreal Engine 3 is designed to accelerate developers’ productivity for computer and video games, mobile games and applications, training simulations, 3D visualizations, digital films and animated television shows. Additional information on Unreal Engine 3 can be obtained at http://www.unrealengine.com.

About Epic Games

Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its “Unreal” series, including “Unreal Tournament 3” for PC, PlayStation®3 and Xbox 360®. Epic’s “Gears of War” franchise has sold more than 13 million copies worldwide and won more than 50 Game of the Year awards. Epic’s Unreal Engine 3 is the five-time winner of and Hall of Fame inductee for Game Developer magazine’s Best Engine Front Line Award. Unreal Engine 3 has also held the Develop Industry Excellence Award in its category for the past three years. Additional information about Epic can be obtained at http://www.epicgames.com.

Epic, Epic Games, Gears of War, Unreal, Unreal Development Kit, UDK, Unreal Engine, UE3, and Unreal Tournament are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. PlayStation is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.

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