2013-11-1

An Unreal Revolution in Storytelling

글쓴이 Unreal Engine

All-female indie developers Giant Spacekat recently spoke with Epic Games about their upcoming iOS game, Revolution 60, and the decision to ship their debut product using the Unreal Development Kit (UDK).

Dreaming of creating an interactive storytelling experience now likened to “Heavy Rain meets Mass Effect,” the studio found Unreal Engine technology to be the obvious choice.

Head of development Brianna Wu tells Epic how the small team of four harnessed the power and proficiency of UDK, along with the robust Unreal Matinee and Unreal Kismet, which come included with the toolset, to create the heavily cinematic experience.

Read more about Revolution 60 and the Giant Spacekat team here.

For more information, follow Giant Spacekat on Twitter at @GiantSpacekat and Like Revolution 60 on Facebook at https://www.facebook.com/whatisrevolution60.

Revolution 60 is published by Gameblyr, a publishing partner dedicated to helping creators bring high quality mobile and cross-platform games to market.

최근 게시글

2018 봄 #ue4jam 에 참가해 보세요

봄기운이 완연한 가운데, 에픽게임즈는 이번 분기의 #ue4jam을 준비하고 있습니다. 언리얼 엔진으로 새로운 콘텐츠를 만들어, 에

...

CGarchitect 설문이 보여주는 리얼타임 렌더링으로의 변화

CGarchitect에서 진행한 독립 설문 조사는 지난 2년 동안 건축 시각화 전문가들이 제작 렌더링에 언리얼 엔진을 사용하는 비율이 ...

Relic Seeker: Hypogeum, 외계 문명의 흔적을 찾아서

3명의 아티스트들로 이루어진 한국 제작사 Massive Wheel 이 개발한 VR 게임 Relic Seeker: Hypogeum 에 대...