開発支援プログラム

アンリアル・デヴグランツ

そのプロジェクト 応援します

「UNREAL DEV GRANTS」とは?

EPIC GAMES では UNREAL ENGINE 4 を使って、おもしろい何かをしている人・グループに資金援助を行うために$5,000,000の(約6億円)のファンドを設立しました! 1プロジェクトあたり$5,000から$50,000(約60万円〜600万円)の範囲で支援します。もちろん知的財産権等は引き続きあなたのものです。ゲーム・映像・教材・何か全く新しいこと、なんでも構いません。援助金の使い方も EPIC からの制限は一切ありません。単純におもしろいプロジェクトを支援します。

賞金受賞者

#
Nelo$20K

Created by Kevin Bryant, Michelle Morger and Kevin Greenlee, Nelo looks and feels like a game built by a much larger team. The third-person action game is packed with cool visuals, fast combat and unexpected experiences. Nelo was on the GDC expo floor in the Unreal Engine booth. Magic and Mirrors is receiving a grant for $20,000. Visit the website for details.

 
詳細

Mega Blast is a block-breaking, coin-grabbing, bomb-throwing slice of monstrous mayhem, starring the lovable monster Redford and his forest friends. Featuring intuitive tap and swipe controls, madcap action, console-quality effects and great performance across a range of devices, Mega Blast takes full advantage of the power and versatility of Unreal Engine 4 on mobile.

 
詳細

Developed only by Adrian Lazar and a contract sound designer, Planet Alpha 31 is a beautiful game that was in the top running to be on the floor with Epic at GDC. Adrian has been updating a forum thread that's shown all of his progress over the last nine months. Adrian is receiving a grant of $15,000. To find out more about Planet Alpha 31, visit the website.

 
詳細

Arran Langmead has been building lighthearted kart racing game Bears Can't Drift for about six months. Originally conceived in another engine, and created using UE4's Blueprint

 
詳細

Showcased in the Unreal Engine GDC booth last month, Red Goddess is another Kickstarter success story. The beautiful side-scrolling platformer is coming soon to PlayStation 4 with Windows, Mac and Linux and Xbox One.

 
詳細

PixelBeam was one month away from releasing Storm United on another engine when Epic launched Unreal Engine 4 subscription last year. They made the decision to bootstrap and fully port the game over, and now their massively multiplayer FPS with deep social interactions is coming soon to Steam Greenlight.

 
詳細
#
Nelo$20K

Created by Kevin Bryant, Michelle Morger and Kevin Greenlee, Nelo looks and feels like a game built by a much larger team. The third-person action game is packed with cool visuals, fast combat and unexpected experiences. Nelo was on the GDC expo floor in the Unreal Engine booth. Magic and Mirrors is receiving a grant for $20,000. Visit the website for details.

 
詳細

Mega Blast is a block-breaking, coin-grabbing, bomb-throwing slice of monstrous mayhem, starring the lovable monster Redford and his forest friends. Featuring intuitive tap and swipe controls, madcap action, console-quality effects and great performance across a range of devices, Mega Blast takes full advantage of the power and versatility of Unreal Engine 4 on mobile.

 
詳細

Developed only by Adrian Lazar and a contract sound designer, Planet Alpha 31 is a beautiful game that was in the top running to be on the floor with Epic at GDC. Adrian has been updating a forum thread that's shown all of his progress over the last nine months. Adrian is receiving a grant of $15,000. To find out more about Planet Alpha 31, visit the website.

 
詳細

Arran Langmead has been building lighthearted kart racing game Bears Can't Drift for about six months. Originally conceived in another engine, and created using UE4's Blueprint

 
詳細

Showcased in the Unreal Engine GDC booth last month, Red Goddess is another Kickstarter success story. The beautiful side-scrolling platformer is coming soon to PlayStation 4 with Windows, Mac and Linux and Xbox One.

 
詳細

PixelBeam was one month away from releasing Storm United on another engine when Epic launched Unreal Engine 4 subscription last year. They made the decision to bootstrap and fully port the game over, and now their massively multiplayer FPS with deep social interactions is coming soon to Steam Greenlight.

 
詳細
 

なぜ資金を無償で?

UNREAL ENGINE の理念はシンプルです。「あなたの成功は、私たちの成功」です。この理念をさらに推し進めるためのきっかけになることを祈っての基金になります。EPIC GAMES は UNREAL ENGINE を使っておもしろい事をしているあなたに生活費の心配無しに、創作活動に集中して欲しいと思っています。

どんな人のためのプロジェクトか?

アイデアを形にしている方

ゲームエンジンということもありゲームはもちろん、アニメーションやビジュアライゼーション、マーケットプレイス用アセット、なんでもOKだと思っています。――単純に私達に「スゴイ!」と言わせる物なら何でもOKです。まだデザイン段階の場合はある程度まで形を詰めてください。本気度がわかる要素が必要です。

学生および 教育者の方

授業のカリキュラム作成やクラスプロジェクト、教科書の制作、チュートリアルビデオの作成、その他 UE4 と教育に関係した作品・プロジェクトを是非とも見せてください。アンリアルエンジンを熱心に教えている専門学校の先生は大好きです。

クラウドでの資金調達中の方

Kickstarter や Indie Go-go などのクラウドソーシング・サイトを利用されていても、Unreal Dev Grant にもご応募いただけますので、どうぞご心配なく。両方で上手く行った場合は、その分だけ多く資金を獲得できるというだけのことになります。

 

準備はよろしいですか?

審査のために申し込みを提出する: https://goo.gl/forms/LjM53FGn2d3UoBoZ2.

よくある質問につきましては FAQs を参照してください。英語ですがフォーラムにデヴグランツのスレッド Unreal Dev Grants もあります。また、日本法人の誰かの紹介で応募される際は、申し込んだ旨を担当者におしらせください。