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Unreal Techniques: Blueprints for Automotive Configurators

Part of the Unreal Engine Techniques series, this two-day workshop teaches you to build a simple interactive application using Unreal Engine.

Note: Due to uncertainty around health concerns, Unreal Engine training center classes and workshops have been postponed until August 1, 2020. We will provide further notice regarding the upcoming schedule as information becomes available.
 

Class overview

This two-day hands-on workshop introduces you to the process of developing an automotive configurator in Unreal Engine. This class is intended for engineers and product visualization professionals who are just starting to work with Unreal Engine for real-time interactive applications.

Class outline

  • Data prep and project setup
  • Physically based rendering, Materials, and lighting
  • Using Blueprints for a simple configurator
  • Unreal motion graphics
  • Deployment

Prerequisites

An Introduction to Unreal Engine and Blueprints Visual-Scripting Fundamentals.

Duration

This is a two-day class, eight-hours each day.

Class level 

501