Join us at ISTE 2022!

2022年6月6日
Do you want to provide a cutting edge STEM experience for your students while teaching them industry standard skills for Interactive 3D? What about how to design a video game in Fortnite Creative and Unreal Engine, or scan historical artifacts for a museum? Look no further. Join us at this year’s International Society for Technology in Education’s (ISTE) conference to begin your journey as an Unreal Engine Educator!

Apply for our Unreal Educator Accelerator—which will begin, in-person June 26-27 and continue online—and we’ll have you guiding your students towards exciting new careers in interactive 3D in no time at all. 

From engineering projects and robotics to creating interactive stories, you can explore every facet of Unreal Engine across our sessions, as you discover what’s possible for your own educational adventures. We’ll even help you get to grips with Fortnite Creative for a bit of fun, as we reveal how it enriches social studies.

Here’s a taste of what we’ve got going on each day at ISTE in New Orleans.

Sunday, June 26

Using TwinMotion for Engineering projects
2:00 PM - 2:30 PM CDT
 
Empower the engineers of the future with the real-time tools of their trade. Attendees of this workshop will see how a STEM school uses TwinMotion as a gallery for 3D printed objects and visualizing student builds. You’ll get to see student samples and hear about our next applications for TwinMotion’s visualization toolset.
 

Monday, June 27

Unreal Special Projects: Behind the Scenes with Epic Artists
4:00 PM- 4:30 PM CDT

A behind the scene tour, showcasing artists who create special projects and cinematics at Epic Games. Learn how artists used Unreal Engine to create "The Matrix: Awakens" and other content for games and technology demonstrations, and how their educational backgrounds and traditional filmmaking skills contribute to their career successes.
TM & © WBEI | TM & © Epic Games
Workshop: Telling Stories in Three Dimensions
4:45 PM- 6:15 PM CDT

Sometimes the best lessons take place outside the classroom, that’s why this workshop will take you on a field trip to the Mississippi River Heritage Park to take pictures that will be used to create 3D models! You’ll also learn the basics of photogrammetry and how to create 3D content from 2D images, with opportunities to brainstorm possible ways this technology can be used in your classroom.
 

Tuesday, June 28

Broadcasting in Unreal: Leveraging the Virtual Studio Kit for Student-Led Productions
10:45 AM-11:15 AM CDT
 
Put the power of real-time technology in the hands of your students and discover Unreal Engine's Virtual Studio Kit. In this presentation we’ll explore the potential and project-based learning use cases for both curricular content and student-led productions. We’ll also share resources and communities of practice for getting up and running with the studio.
Fortnite Creative in the Social Studies Classroom
11:30 AM- 12:00 PM CDT

Imagine using one of the most popular games in the world to complete a social studies assignment? You don't have to imagine. In this session,we will share a number of lessons ready for the social studies classroom, including the Fortnite/United Nations Sustainable Development Goals lessons, and talk about how Fornite could change the way you teach.

Fundamentals of Virtual Production on a Budget
12:15 PM- 12:45 PM CDT

The way that content is created has changed forever. Show up for this session and find out what virtual production means for the film, animation, and television industries and discover simple strategies for incorporating it into your classroom in a fun and interactive way.

The Scanning History Project
1:00 PM- 1:30 PM CDT

Want to see history in an entirely new dimension? In this presentation you’ll learn how students have been working with museums to scan artifacts, create 3D models based on those artifacts, and build an interactive museum in the Unreal Engine. We’ll also discuss how this approach can be used to create powerful 3D spaces in the classroom.

Let's Talk Unreal Engine and using it in the Classroom
1:45 PM- 2:15 PM CDT

The possibilities for Unreal Engine in the classroom are endless, so you might need some help discovering the best way to utilize it in your lessons. In this session, you’ll learn lots of different ways to teach Unreal Engine to engage with the students while getting them excited about its future uses and boundless potential.

Hands on with the Unreal Robotics Learning Kit
2:30 PM- 4:00 PM CDT

Robotics offers an exciting environment for solving real-world problems and learning how to code. Unreal Engine's Robotics Learning Kit offers a realistic virtual environment that combines physics and entry-level coding to create engaging and entertaining learning experiences. Five Hour of Code lessons provide unlimited extension activities.
Teacher Stories - Integrating Epic Tools in the Classroom
4:15 PM- 5:00 PM CDT

The Unreal Education podcast will highlight the future of ‘Interactive 3D’ and what's possible through Unreal tools. Presented for educators, Unreal Education will share the voices and ideas of leaders in the space who are having an incredible impact on how and why we need to teach real-time technology skills.
 

Wednesday, June 29

Building a Virtual Broadcast Studio in Unreal Engine: Customizing Your Own Studio
9:30 AM - 10:45 AM CDT

Building a fully-fledged broadcast studio from the comfort of your desk has never been easier. Join us for a workshop on the use of Unreal Engine’s Virtual Studio Kit to design your own virtual studio for broadcast! You’ll get hands-on experience of navigating and customizing the studio and supporting students' creator-led projects.
 
Getting Creative with Fortnite in the Classroom
11:00 AM - 12:30 PM CDT

Here’s the thing, all your students are already playing Fortnite with their friends, so why not learn how to encourage students to utilize computational thinking and problem-solving with Fortnite Creative? In this enjoyable session, we’ll share how you can create an environment that is fun, engaging, and relevant by bringing Fortnite Creative into the classroom.
Growing North Carolina's Talent Pipeline with Epic Games Career Education
12:45 PM- 1:15 PM CDT

The race for real-time skills has begun. Work-based learning opportunities are an integral part for education systems supporting future skilling and career pathways for students. Learn best practices and strategies for statewide deployment that empower education systems to accelerate future skills, career pathways, and achievement outcomes for students.

Creating Games in Unreal Engine, Fast and Easy!
1:30 PM- 3:00 PM CDT

Games aren't difficult to make anymore. This session will show that you can create entire games that are fast and easy, but more importantly assist teaching the basics of creating a gaming template using the Unreal Engine.

    Sign up for the Unreal Educator Accelerator

    Apply now to our Unreal Educator Accelerator and start demystifying the tools behind interactive 3D. Applications for the Unreal Educator Accelerator for  ISTE close on June 10, so if you want in, apply today!
    アニメーションの未来
    イベント
    6月27日

    アニメーションの未来

    「アニメーションの未来」に参加しましょう。これは、業界をリードする人々の成功を称え、これから始める人たちにリソースを共有する1か月間のイベントです。
    アニメーションの未来
    イベント

    アニメーションの未来

    「アニメーションの未来」に参加しましょう。これは、業界をリードする人々の成功を称え、これから始める人たちにリソースを共有する1か月間のイベントです。
    新しいリリースで Mesh to MetaHuman(メッシュからMetaHumanを作成) などが Unreal Engine に追加されます
    ニュース
    6月9日

    新しいリリースで Mesh to MetaHuman(メッシュからMetaHumanを作成) などが Unreal Engine に追加されます

    MetaHuman フレームワークの今回のリリースでは、MetaHuman Creator の新機能だけでなく、Unreal Engine 用の素晴らしい MetaHuman の新しいプラグイン、および Unreal Engine 5 の新しいキャラクターのリギング、アニメーション、物理機能のサポートも提供されます。
    新しいリリースで Mesh to MetaHuman(メッシュからMetaHumanを作成) などが Unreal Engine に追加されます
    ニュース

    新しいリリースで Mesh to MetaHuman(メッシュからMetaHumanを作成) などが Unreal Engine に追加されます

    MetaHuman フレームワークの今回のリリースでは、MetaHuman Creator の新機能だけでなく、Unreal Engine 用の素晴らしい MetaHuman の新しいプラグイン、および Unreal Engine 5 の新しいキャラクターのリギング、アニメーション、物理機能のサポートも提供されます。
    Unreal Engine 5 がリリースされました!
    ニュース
    4月5日

    Unreal Engine 5 がリリースされました!

    このリリースは、大規模チームでも小規模チームであっても、ビジュアル面でもインタラクティブ面においても可能性の限界に挑戦できるようにすることを目指しています。UE5 はゲーム開発者、そしてあらゆる業界のクリエイターに力を与え、次世代のリアルタイム 3D コンテンツや体験をこれまで以上に自由に、高忠実度で、柔軟に作成できるようにします。
    Unreal Engine 5 がリリースされました!
    ニュース

    Unreal Engine 5 がリリースされました!

    このリリースは、大規模チームでも小規模チームであっても、ビジュアル面でもインタラクティブ面においても可能性の限界に挑戦できるようにすることを目指しています。UE5 はゲーム開発者、そしてあらゆる業界のクリエイターに力を与え、次世代のリアルタイム 3D コンテンツや体験をこれまで以上に自由に、高忠実度で、柔軟に作成できるようにします。