Unreal Engine 5.7 is now available
The latest release empowers you to build and render expansive, lifelike worlds filled with rich, beautiful details in real time. Plus, we’re bringing even more workflows right to the Unreal Editor, not to mention a little help from our AI Assistant. Check out the details.Updated Stack-O-Bot for Unreal Engine 5.6—available now
Check out tons of new features in the completely updated Stack-O-Bot sample game. Whether you’re learning UE for the first time or looking for a solid foundation to build your own project, Stack-O-Bot is a great way to accelerate your game development journey.Entrol revolutionizes flight simulation with LED wall solution
In flight simulators, realism, and immersion play a key role in effective training. Entrol brings both to the next level with the first interchangeable LED panel system designed especially for flight simulators, with visuals powered by Unreal Engine.Updated game templates for Unreal Engine 5.6—available now
We’ve slashed template sizes to speed up downloads and pack in more features. Plus, meet Variants, a new way to tailor templates for your specific gameplay style, whether it’s a side-scrolling platformer, open-world racer, or top-down strategy game.Unreal Engine 5.6 is now available
Build bigger open worlds and create animations and MetaHumans faster with Unreal Engine 5.6.All the big news and announcements from the State of Unreal 2025
A stunning tech demo with CD PROJEKT RED, the latest on Unreal Engine 5.6, AI creator tools and exciting new IP coming to UEFN…there were tons of big announcements at this year’s State of Unreal. Get the skinny here.Introducing the new 2.5D Game Course
The 2.5D Game Course is a training module that guides you through building a game in Unreal Engine 5 using 2D assets and industry-backed community plugins.Live-action studio switches to all-CG for sci-fi film Babiru
While developing an ambitious sci-fi film about a megalopolis of robots, Second Tomorrow Studios realized that Unreal Engine was just the ticket. Find out how they worked with artists around the world to create the proof of concept for Babiru.Unreal Engine’s improved royalty reporting system
There’s a new and improved Unreal Engine royalty reporting system on the Developer Portal, making it easier than ever to report revenue and calculate royalties.GungHo Online Entertainment America switches to Unreal Engine for future projects
GungHo Online Entertainment America, a subsidiary of the Japanese developer known for action-puzzle franchise Puzzle & Dragons, has moved its game development pipeline to Unreal Engine. Find out what drove it to make the switch.Bringing Unreal Engine on macOS up to feature parity with Windows—progress report
Today, we’re excited to share a comprehensive update on the state of Unreal Engine running on macOS devices. Our goal is to achieve feature parity with Windows and provide a cohesive experience for users across all platforms. Find out how we’re doing.