Image courtesy of Buildmedia

Join us at Autodesk University 2021

Autodesk University 2021 is coming up soon! In addition to being a Global sponsor, we're excited to take part in several presentations. This year, the word is connectivity—connecting data, technology, and people to make better experiences through real-time technology. We'll be presenting at the Media and Entertainment Keynote, and also at a tech trends panel, a breakout session, and several technical product demos. Autodesk University is free, but registration is required to attend. Join us October 5-7!


Media and Entertainment Keynote

Wednesday, October 6, 2021, 12:45 PM to 1:15 PM EDT
With demand for content booming, production studios are struggling to deliver under conditions that none of us have seen before. Today, the media and entertainment industry understands the need to continuously evolve, decrease inefficiencies, reduce digital waste, and create better content with the right allocation of resources. Join Autodesk leaders and customers, along with Marc Petit of Epic Games, to learn how we can meet these challenges going into the future.


AU 2021 Tech Trends: Why Data Connectivity Is Driving the Convergence of Design and Make

Wednesday, October 6, 2021, 3:00 PM to 4:00 PM EDT
Linear workflows in the AEC and manufacturing industries use incompatible software programs, forcing lost data to be re-created at each point along the way. That doesn’t work in today’s world, when data needs to be at the center to help solve complex problems and spark innovation. In this panel, executives from Epic Games, Lenovo, SpaceIQ, and Autodesk discuss why converging processes, technology, data, and industries are key to a thriving future.
Credits: Image courtesy of Buildmedia

How Customers are Transforming Their Workflows in AEC, Film, and TV using Real-Time Technology

Wednesday, October 6, 2021, 4:00 PM to 5:00 PM EDT
Customers in the AEC and Film & TV industries are transforming traditional workflows to accelerate the production of interactive content, from virtual production technology on The Mandalorian to a digital twin for Wellington City. Join Epic Games’ Jordan Thistlewood, Product Management Director, and David Weir-McCall, Business Development Manager, AEC, as they dive into how Datasmith bridges Epic’s Unreal Engine and Twinmotion with Autodesk solutions like Forge, Revit, 3ds Max, Navisworks, and Maya.

Technical Product Demos

Diagrammatic Solutions in Twinmotion

Diagrams are a powerful communication tool for architects and designers. Simple but effective, they’re used throughout the architectural design process to quickly convey information. In this Twinmotion demo, Sam Anderson, Technical Marketing Manager at Epic Games, will explore how real-time rendering in Twinmotion enables you to quickly and easily create diagrams that make projects more accessible to audiences.

Bespoke Experiences Using Unreal Engine

Creating a real-time experience is easier than ever with Unreal Engine. This talk by David Baylis, 3D Artist at Epic Games, will showcase the newest workflows and tools designed to quickly and efficiently import and optimize Revit models for real-time use. Additionally, you will learn how to build custom UIs using Blueprint, Unreal Engine’s node-based visual scripting system.

Extended Reality for Architecture Using Unreal Engine

From VR to AR, advancements in extended reality (XR) are enabling architects to create immersive experiences far more easily. In this presentation by Daryl Obert, Senior Technical Marketing Manager at Epic Games, you’ll learn how a Revit model imported into Unreal Engine can turn into multiple XR presentations. We’ll also take a look at the newest Unreal Engine templates and tools designed for architects.

    Join us at Autodesk University

    Don’t miss your chance to catch up on these and other developments in the fast-changing world of real-time technology.
    Only those registered at Autodesk University can attend these sessions, but registration is free!