Unreal Engine for VR/AR
From individuals just starting out to world-renowned VFX houses and Hollywood storytellers, you’ll never outgrow Unreal.

Augmented and virtual reality technologies are evolving rapidly and becoming more powerful by the day. Even if you're starting with a simple project to learn VR or AR, Unreal Engine empowers you to build your team, your assets and your workflow with tools that can deliver on your creative vision and quality bar - now and in the future.

Built For Performance Without Sacrificing Quality

To create immersive experiences that are believable to the human mind, VR requires complex scenes rendered at very high framerates. There are no shortcuts.

Because Unreal Engine 4 is designed for demanding applications such as AAA games, filmmaking and photoreal visualization, it meets these requirements and provides a solid foundation to build upon.

Both powerful and proven, the world’s leading brands consistently choose Unreal Engine to bring their stories to life.

  • Rendering pipeline that gets you to 90 Hz stereo framerate or faster at high resolutions for VR, no code changes required.

  • Tools that scale from simple to extremely detailed scenes, environments and characters.

  • Advanced cinematic, post-processing and PBR capabilities out of the box.

  • Low friction startup and rapid iteration. Plug in your dev kit and go.

  • Frequent updates for the latest VR and AR hardware and software including Oculus Rift, Steam VR / HTC Vive, PlayStation VR, Mac, iOS / ARKit, Google ARCoreSamsung Gear VR, Google VR, OSVR and Leap Motion.


Unreal Engine 4.19 Preview 1 Now Available

The first preview for Unreal Engine 4.19 is now available for download on the Epic Games launcher. Get it now and see what new features are in store for you!

Significant Changes Coming To VR Resolution Settings in 4.19

We’re adding a new cvar in 4.19 to control panel resolution for Unreal Engine 4 (UE4) Virtuality Reality (VR) projects and moving away from referencing Screen Percentage. Here’s what you need to know.

Google Poly API Announced, Poly Toolkit SDK for Unreal Released

Poly Toolkit for Unreal Engine allows apps to interact directly with Poly to search, download and import objects dynamically across desktop, mobile, virtual reality and augmented reality.

The Story Behind Moving with Your Feet in VR Mode

The 3dRudder VR motion controller can be used to navigate scenes in VR Mode with your feet, leaving your hands free to select, customize, or move objects. Here is how the integration was done.
Customer Stories

Building Inspiration with Stonehenge VR SANDBOX

Energized by their own experiences with VR, Jessica Villarreal and Christian Bretz immediately recognized the potential and shifted course to co-found VoyagerVR, which led to the creation of both Stonehenge VR and the recently released Stonehenge VR SANDBOX.

Blasting Off with 'Morgan Lives in a Rocket House' in VR

After watching Epic’s ‘A Boy and his Kite’, animator Peter Monga knew he had found the solution he needed to begin working on the fun and colorful pre-school show that also recently released in VR.

How Unreal Engine is Impacting ExerGaming Research

VR lecturer, developer and researcher Joey Campbell describes the impact Unreal Engine is having on research surrounding physical exercise and video games (a.k.a. ExerGaming).

Soluis Group & Carlson Rezidor Hotel Group - Building RED in UE4

Using UE and their Immersive Reality Portal, Soluis Group have created an astonishing look and feel for the new Radisson RED hotel in Brussels. Witness where real ends, and Unreal begins.



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