Switching to Unreal Engine

When you’re ready for Unreal Engine, we’re ready to help.

Switching to Unreal Engine header image
Switching to Unreal Engine header image
We know it’s a big deal to change engines, but moving to Unreal Engine is easier than you might think. We’re here to help you learn the foundations, transition your projects, and get support from other devs who’ve made the switch—so you can get back to doing what you do best: building great games.
Get Unreal
Learn about licensing
Switching to Unreal Engine header image
Switching to Unreal Engine header image

The latest Unreal Engine news

View all
News card

Introducing Career Connections: advice for job seekers in real-time creative industries

Designed for students and new grads, Career Connections brings together industry professionals, recruiters and experts to help you navigate the path into the industry as a real-time creator!
News
News card

Free Unreal Engine courses: animating MetaHumans, god rays, PCG tools, and more

Check out this month’s free Unreal Engine learning content and learn skills in everything from MetaHuman animation and procedural content generation to VR game development and visual effects.
News
News card

Civil Engine democratizes 3D visualization for transportation planning

When they saw that 3D visualization was out of reach for many civil engineering projects, Beyond CAD developed Civil Engine, an Unreal Engine-based tool for urban planning.
Spotlight

Feature overview

Unreal Engine comes with everything you need to build and ship successful multi-platform games. Get to know some of our features and see the difference they can make to your projects.
See all features

One engine, everything included

With Unreal Engine 5, you don't need to worry about compatibility between package and engine versions, or between different packages: with a single download, you get every feature, including a unified state-of-the-art rendering pipeline. Plus, with access to the complete source code as well as intuitive Blueprint visual scripting, you can really make it your own.

     
Rendering pipeline
Source code
Blueprint visual scripting
Selfloss screenshot

Battle-tested in Epic’s own games

We’re constantly looking to differentiate Unreal Engine 5 with cutting-edge technology like Lumen and Nanite—and we put the features through their paces on our own games like Fortnite before we hand them over to you, already production-tested. And because we’re game developers too, we’re always motivated to keep up with industry-standard tech like FSR 2.0, DLSS 3, and DX12.
Lumen dynamic global illumination
Nanite virtualized geometry
Niagara VFX
MetaSounds
Unreal Engine 5 screenshot

The help you need to make the jump

Even if you’re new to game development, you don’t need to start with a blank page. Unreal Engine 5 comes with templates for both first- and third-person games; sample games that you can dissect, learn from, and reuse; and easy access to high-quality assets like Quixel Megascans and MetaHumans. Plus, there are friendly forums, useful tips, and hundreds of hours of free learning content on the Epic Developer Community.
Templates
Sample games
Forums
Learning
Documentation
Layers of Fear screenshot

Epic Online Services

Online services for all devs, whatever your engine

EOS users
EOS users
Epic Online Services is a set of out-of-the-box services for crossplay, multiplayer, accounts, and more. Originally created to power Fortnite, our online services today equip game developers to freely distribute their games across platforms, connect to a massive user social graph, and streamline operations without building extensive infrastructure.

And if you’re a Unity developer, these services are free to use—even if you don’t make the switch to Unreal Engine.
Learn more
EOS users
EOS users

Switching to Unreal Engine success stories

Türkiye-based developer Motion Blur uses UE5 to bring photorealistic visuals to Black State

Get the inside scoop on how Motion Blur used UE5 to deliver Black State—a single-player, story-driven, action-adventure, third-person shooter with stunningly life-like visuals and influences ranging from Inception to The Matrix.
Motion Blur

Infold Games discuss switching to Unreal Engine to bring their bold vision for Infinity Nikki to life

Explore how developer Infold Games took Nikki from the display window to a vast, whimsical open world.
Infold Games

Squirrel with a Gun evolved from quirky test video to Unreal Engine-powered light-hearted action game

Discover how Eddie Izzard, Unreal Engine, and a floofy tail brought Squirrel with a Gun to life.
Dee Dee Creations

Building a microscopic world of epic proportions with Empire of the Ants

After using Unity for previous projects, Tower Five switched to Unreal Engine to push the boundaries of photo-realistic plants and wildlife.
Tower Five
See more
Playstation 4
Playstation 5
Magic Leap
Xbox Series X
Windows
Steam VR
Steam
Xbox One
Apple
Nintendo Switch
Playstation VR
iOS
Microsoft Hololens
Android
Apple Arcade
Linux
Oculus
Playstation 4
Playstation 5
Magic Leap
Xbox Series X
Windows
Steam VR
Steam
Xbox One
Apple
Nintendo Switch
Playstation VR
iOS
Microsoft Hololens
Android
Apple Arcade
Linux
Oculus

Ready to switch? Let’s get started.

You might be surprised about how much of your existing knowledge can be applied to an Unreal Engine workflow. Get up to speed quickly with these learning resources from the Epic Developer Community.

Tutorials

Go to library
Your first hour in Unreal Engine

Your first Hour in Unreal Engine 5

Tutorial · 2yr ago
We’ll look at the launcher, Editor, creating a basic level including lighting and layout, and Blueprint.
Stack 'O' Bot screenshot

Your First Game in Unreal Engine 5

Learning path · 3yr ago
Dive into this practical in-editor demo showcasing UE5's rapid game creation from scratch.
BeginPlay

BeginPlay

Course · 3yr ago
Watch videos designed for developers who are transitioning from other engines like Unity.
Show more

Documentation

Know what you want to do but not how? Dig into our wide range of documentation to find your footing

Know what you want to do but not how? Dig into our wide range of documentation to find your footing.

Unreal Engine for Unity Developers
Understanding the Basics
Working with Content
Programming and Scripting
Setting Up Your Production Pipeline
Go to Documentation

Sample projects

Use these templates available in Unreal Engine and Unreal Editor for Fortnite as foundations for building custom islands and experiences.

More samples
Stack 'O' Bot screenshot

Stack O’ Bot

Stack 'O' Bot is a small project that can be a good starting point for advanced beginners.
Unreal Engine content examples

Content Examples

Get up to speed with a variety of different techniques for building your own games.
Lyra Screenshot

Lyra Sample Game

A perfect starting point for those looking to jump right into Unreal Engine for game development.
Cropout screenshot

Cropout

A casual game sample that shows you best practices for creating cross-platform games.
Show more

Licensing

We’ve streamlined our license terms to make your choices clearer. Need something designed just for you? Work with us to create a custom license. Visit our FAQ or reach out to the community if you have any questions.

Under $1 million USD in revenue?

Free

  • Game developers (royalties apply after $1 million USD gross product revenue)

  • Individuals and small businesses (with less than $1 million USD in annual gross revenue)

  • For educators and schools (no revenue limits)

  • Access to the source code
  • All platforms & features
  • Forums and documentation on the Epic Developer Community
Download nowView FAQLicensing Terms

Over $1 million USD in revenue?

Royalty-based

If you're creating a game or application that relies on engine code at runtime and will be licensed to third party end users, you'll pay royalties and won't be required to purchase seats.

Seat-based

If you're using Unreal Engine for commercial purposes, have generated more than $1 million in the past 12 months, and are not creating a game or application that relies on engine code at runtime and will be licensed to third party end users, then a seat license fee is required.

Read more

Unreal Engine is just the beginning.

With Unreal Engine, you don’t just get powerful creative tools. You also have access to an entire ecosystem to publish, operate, and collect revenue from your game.

Self-Publishing Tools

Now open to all developers and publishers, start distributing PC games on the Epic Games Store with our self-service publishing tools.
Learn more

Online Services

These free cross-platform services make it easier and faster for devs to successfully launch, operate, and scale high-quality games.
Learn more

Launching for Console?

There’s no fee or cost related to using Unreal Engine on a console but you’ll need platform holder approval to access the necessary SDKs.
Get access

Notification of Release

When the time comes to release your title, please fill in the release form and let us know a little about yourself and your game.
Submit details

Reporting Royalties

When your game starts generating revenue, you’ll need to track gross revenue and pay a 5% royalty after $1 million USD.
Submit royalties

Looking to use the Unreal Engine logo in your project? Access our brand guidelines and logos here.


Developer Community

Learn new things. Connect with people like you. ⁠⁠Join the Epic Developer community.

Forums (451 posts / week)

Visit Forums

Getting Started & Setup

12.7K
48.3K
glitchered
[request] synced content browser windows
glitchered

Programming & Scripting

194.1K
827.6K
Stratego
GAS "CancelAbilitiesWithTags" I can't find this anywhere
Stratego

Asset Creation

22.8K
97.5K
FijnWonen
Rebuild geometry in editor UE5.5.4
FijnWonen

Character & Animation

36.5K
128.9K
HerbieRiley
Why do my animations look jittery when played through a Montage versus directly through the Anim BP?
HerbieRiley

World Creation

29.9K
127.0K
JGoodroad
Why does this glass material not darken in shadow?
JGoodroad

Rendering

60.1K
240.7K
wzl002
Why "CPU needs to first launch ALL possible shading bin dispatches" even after culled most of them?
wzl002

Cinematics & Media

11.0K
40.2K
rovetta01
Move several selected clips (those gray blocks) spread across different tracks and frames all at once.
rovetta01

Platform & Builds

55.6K
235.2K
D1EGOsh
Play Games Services V2 Migration
D1EGOsh

Audio

4.9K
20.4K
rosiro
If I put an AudioCaptureComponent on an actor, it disappears when I restart it.
rosiro

Pipeline & Plugins

12.7K
51.0K
unrealish121
testteataga
unrealish121

More resources

Tutorials

Tutorials and courses to develop your skills.
Explore

Documentation

Complete resources for learning Unreal Engine
Learn More

Sample Projects

Explore Unreal with a range of example content
Discover all

Snippets

Chunks of code or script you can use in your project.
Go to repository
Show more

Need help?

Connect with creators across industries and around the globe. Share everything from shortcuts to snippets to secret shader tricks. When you use Unreal Engine, you’re never alone—our community of hundreds of thousands of developers is here to support you as you bring your idea to life.

Dev Community Forums

Ask and answer questions; show off your work and get inspiration from others.

Unreal Source

Come hang out with us and our developer community on Discord.