Rendering


Refinements to core UE5 features
Cinematic-quality volumetric rendering
Two new Experimental features, Sparse Volume Textures (SVT) and Path Tracing of Heterogeneous Volumes, introduce a number of new capabilities for offline-quality rendering of volumetric effects such as smoke and fire.
Orthographic rendering
Orthographic rendering is now supported as an Experimental feature, both for linear output and in the Unreal Editor. This technique helps creators in the architecture and manufacturing space to visualize their projects, as well as offering a distinctive stylistic camera choice for games.