November 16, 2018
Upgrading quality within a fast turnaround: “ICI Laflaque” gets an Unreal face-lift
For the 2018-2019 season, the team decided to upgrade the show’s look with a transition to an Unreal Engine pipeline using Sequencer Editor for importing Camera Switcher data from MotionBuilder, changing material parameters or trigger events, and a host of other UE4 features. You can read all about the show’s switch to Unreal Engine in the new whitepaper ICI Laflaque: Broadcast quality within a tight timeline.
ICI Laflaque (translation: Here is Laflaque) centers around a Quebecois news show hosted by fictional character Gérard D Laflaque. The French-language show, which airs every week on the ICI Télé Radio-Canada network, hilariously comments on the news through both fictional and reality-based characters.
Singer Céline Dion takes an editorial stance
In the whitepaper, Montreal-based Vox Populi Productions details how they switched to Unreal Engine for the 2018-2019 season, which began in September.
Comparison of quality with original pipeline at left, Unreal Engine at right
To see the difference with all Unreal Engine has to offer, try out Unreal Engine for yourself! Also check out Unreal Studio, a suite of tools for importing 3ds Max, SketchUp, Revit and CAD models to Unreal Engine.