SMITE 2 is being built for the long haul with community and Unreal Engine 5 at its core

August 29, 2024
Initially launched in 2014, SMITE by Titan Forge Games, the largest of Hi-Rez’s in-house studios, is a third-person multiplayer online battle arena game that lets players choose from a diverse cast of deities, each with their own abilities, as they join the Battleground of the Gods. 

Having spent the past 10 years successfully building a community of over 40 million players and continually developing and delivering the content they crave, the Alpharetta, GA-based developer set its sights on continuing that success for the next decade with SMITE 2.

We recently visited with the team to talk to General Manager Travis Brown, Executive Producer Alex Cantatore, Advanced Game Designer Daniel "Pon" Cooper, Animation Director Daniel Lilleberg, and Gameplay Programmer Kaleb Sjogren to learn more about the role community feedback plays in creating content and influencing gameplay. We also heard firsthand how Unreal Engine 5 features such as Niagara, Control Rig, and the Gameplay Abilities System have transformed development into a more streamlined, collaborative process.
Check out our Unreal Engine Spotlight on SMITE 2 above and visit the game’s official website for all the latest from Titan Forge Games, including updates on the 24/7 Alpha which kicked off earlier this week.

Get Unreal Engine today!

Get the world’s most open and advanced creation tool.
With every feature and full source code access included, Unreal Engine comes fully loaded out of the box.

Similar blogs


Architecture

Unreal Fest Orlando 2025

Unreal Fest Orlando 2025 is coming! Get your tickets and buckle up for over 190 inspiring sessions across ten industry tracks. This year, for the first time ever, the State of Unreal will take place from Unreal Fest too—don’t miss it.

Spotlight

Watch the Unreal Engine Beyond Games Sizzle

Check out some of the projects talented creators are using Unreal Engine for outside of games in this video, covering industries as diverse as film & TV, animation, broadcast & live events, automotive, architecture, and fashion.

unreal engine

In Absence - Love When It No Longer Speaks

After weeks of sculpting silence and shadows, I’m proud to share my new short film: “In Absence.” A 3D animated piece that began as a simple monologue but evolved into something more abstract and intimate. …