Step into BMW Group’s Driving Simulation Centre in Munich, Germany and the first thing likely to catch your eye is a huge black and white pod suspended on hydraulic legs. Looking for all the world like a gigantic floating mechanical jellyfish, this is the High-Fidelity Simulator.
Inside the jellyfish is a full-sized car that can be “driven,” with realistic steering, throttle, and brake inputs that mimic the vehicle’s real-world performance to an incredibly high degree of accuracy. The driver of the car travels through a photorealistic virtual world rendered using Unreal Engine.
The High-Fidelity Simulator is just one of 14 different Unreal Engine-powered driving simulators housed in BMW Group’s futuristic simulation center. One of the most technologically advanced facilities in the automotive industry, it’s also one of the largest—spanning 11,400 square meters.
This is where BMW Group performs tests across every phase of the vehicle development process, in simulators of all shapes and sizes, all under one roof.
If the BMW Group’s Driving Simulation Centre illustrates one thing, it’s that the German automaker has gone all-in on driving simulation—and for good reason. Simulation gives auto manufacturers distinct advantages when compared with traditional on-road testing.
Risky and unusual scenarios, from blown-out tires to weather disasters, can be replicated in the simulator safely and with a great level of detail.
Especially when it comes to automated driving functions, it’s essential for the German automaker to be able to simulate traffic scenarios that rarely occur in the real world, or that are simply too risky to test in the real world, in order to develop the safest and best products for their customers.
Simulated lab testing also makes it possible to reproduce specific driving scenarios as often as required, which increases the validity of the test results.
Meanwhile, the ability to simulate every step of the development process—from display and operations, to fine-tuning the chassis, to driver assistance functions—reduces the number of prototypes that need to be physically built, streamlining the entire development cycle.
Real-world testing is much more expensive, time-consuming, risky, and logistically complex. In the simulator, the team have controlled and reproducible scenarios and environments that aren’t possible in the real world.
Both BMW Group engineers and customers take part in simulation test drives, with tests monitored and assessed from control rooms. Test conductors can quickly change the driving scenario by adjusting the Unreal Engine-powered visuals such as the weather, the season, and the time of day, as well as variables that will change the feel of the drive such as the road surface and type of tires.
The feedback acquired enables BMW Group to assess how new features are likely to be received—before they’re put into production. That means the automaker doesn’t have to guess whether the public will like a new update: they can show them new tech upfront and gauge whether or not to proceed.
The Driving Simulation Centre makes a big contribution to product development at BMW Group. Real-world testing requires professional test drivers but in the Simulation Centre, they can test directly with regular customers—up to 100 each day—and incorporate feedback into the development process at any time.