What if you could remove months from the design process? Win public support? Or visualize your building with a couple of clicks? With Twinmotion and Unreal Engine, the full spectrum of real-time architectural visualization is available, anytime, anywhere. Beginners, visionaries—the future is wide open.
Unreal Engine makes it simple to bring in high-fidelity data from a host of 3D, CAD, and BIM applications, so you can start shaping immersive experiences right away. With support for massive designs and stunning photorealism, users can easily bring their boldest visions to life—even if it’s in a taxi on the way to the presentation.
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Create a bridge between stakeholders to solve problems before they start, using remote collaboration tools designed to make everyone feel involved. Explore a city using VR/AR, show the latest concepts to global clients, or suggest new possibilities during a public hearing—this engine connects the dots.
Image courtesy of BuildMedia
Big data redefined
In Unreal Engine, data can take on new lives, helping you make decisions or relay information in a way that instantly speaks to people. Create open worlds, airplane trackers, driving simulators that gauge bridge stability, or full-scale cities. The data is only the beginning.
Sound complex? Try Twinmotion.
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Transform BIM and CAD data into stunning visualizations and VR experiences with a few clicks—no training required. With Twinmotion, architects can present ideas in the easiest way possible, using drag-and-drop assets and a bridge to Unreal Engine that opens up smooth transfers down the line.
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Features
Key features
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Image courtesy of AHMM Architects
Real time in less time
Getting your data into Unreal Engine will always be fast and easy, whether you model in 3ds Max, Revit, SketchUp Pro, Rhino, Cinema 4D, or any other CAD, BIM, or DCC solution. Once in, continue to iterate in your 3D application using Datasmith’s nondestructive re-import feature to add new changes to your real-time scene, or automate the process with Python scripting.
Image courtesy of Buildmedia
Looking sharp
Whether you want photoreal or slickly stylized, you can render it at a fraction of a second per frame. With hybrid ray-traced/rasterized rendering, a deep material library, and so much more, communicating the vision for an interior or exterior design is now a breeze.
Image courtesy of Zoan
Combine and conquer
With Unreal Engine’s comprehensive file format support, you can aggregate design data from different sources and contributors, then see your entire project in one place. And with multi-user editing, you can share your design with stakeholders in collaborative reviews for even faster iterations.
Image courtesy of Neoscape
One asset, every deliverable
Present designs wherever stakeholders want to consume them: interactively on a touchscreen or desktop, at human scale in VR or a CAVE, or using an ultra-slick video. With Pixel Streaming, you can also deliver full-quality interactive content to remote participants on any device. Once your asset is in the engine, its destination is up to you.
Real-time solutions powered by Unreal Engine are radically changing the face of real estate development and marketing—helping planners and developers make better decisions, shortening sales cycles, and providing more satisfaction to stakeholders and purchasers. Find out more on our dedicated real estate hub.
Gaming technology will fundamentally change how designers work. Unreal is such a powerful engine; the challenge is how to begin to harness it for AEC. Fortunately, Epic is a great partner in that exploration and discovery.
Gaming technology will fundamentally change how designers work. Unreal is such a powerful engine; the challenge is how to begin to harness it for AEC. Fortunately, Epic is a great partner in that exploration and discovery.
Greg Schleusner
Director of Design Technolgoy, HOK
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Resources
Learn how to use Unreal Engine
Whether you’re just getting started and need some basic guidance, or you’re a seasoned pro who’s pushing Unreal Engine to its limits, there’s a range of options to help you succeed.
This course will introduce you to the high-level basics of Unreal Engine 5.2 and the editor used to work within it. We’ll look at how to add assets, create lighting, make Blueprints, and even share your project.
In this course, you'll discover methods to light your exterior scenes with real-life lighting as reference. Control the final look of your scene with Post Process Volumes, emulate real-life exterior lighting with Lumen and Atmospheric Components, and adjust your final scene with volumetric and post-processing effects.