Dauntless is a cooperative action-RPG that has you and your friends venturing throughout the Shattered Isles to hunt Behemoths; massive, ferocious creatures that draw aether from the land, destroying it in the process.
We explore Mothergunship; an over-the-top FPS that combines the intensity of bullet-hell shooters and gun customization that breaks rules you never even knew existed.
Unwinnable explores Everspace - a narrative focused roguelike that is easy to pick up and play, yet challenging to the very end.
Based in Rome, the three-person team at Caracal Games have used UE4 to craft an imaginative world featuring innovative gameplay mechanics that combine open-world adventure with first-person parkour.
Playearth project director Minseok Kang discusses the switch from Unity to Unreal in order to create the ambitious mobile title designed to unite players around the globe.
Like the colonists on the surface of Aven Prime, the team of four at Mothership Entertainment were building upward in the face of uncertainty.
Ripstone's lead programmer explains how a small team with big ambitions was able to leverage Unreal Engine 4 to deliver a high-quality, multi-platform experience.