https://www.unrealengine.com/rssUnreal Engine - News, Developer Interviews, Spotlights, Tech BlogsFeed containing the latest news, developer interviews, events, spotlights, and tech blogs related to Unreal. Unreal Engine 4 is a professional suite of tools and technologies used for building high-quality games and applications across a range of platforms. Unreal Engine 4’s rendering architecture enables developers to achieve stunning visuals and also scale elegantly to lower-end systems.en-US<p>Check out the top Fortnite islands from the UEFN Student Bootcamp</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmufwe9sf1e4807n238yg532r<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmufwe9sf1e4807n238yg532r" /> The UEFN Student Bootcamp has wrapped! Watch this sizzle reel of some of the best Fortnite islands created during this intensive three-week course, which was completed by over 300 students.GamesLearningUEFNFortniteUEFN Student BootcampFri, 16 Oct 2026 00:00:00 GMTFri, 16 Oct 2026 00:00:00 GMThttps://www.unrealengine.com/learning/check-out-the-top-fortnite-islands-from-the-uefn-student-bootcamp<p><em>SILENT HILL: Townfall</em> delivers haunting psychological horror at its very best with UE5</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmupvlpy417fc06o4w3ilrrrv<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmupvlpy417fc06o4w3ilrrrv" /> Discover how UE5 tools including Lumen, Nanite, and MetaHuman helped Screen Burn Interactive craft complex, beautifully rendered scenes and compelling characters for chilling, slow-burn survival horror <em>SILENT HILL: Townfall</em>.GamesRealityScanBlueprintsSequencerUnreal InsightsMetaHumanNaniteLumenUE5Screen Burn InteractiveSILENT HILL: TownfallInterviewsThu, 15 Oct 2026 00:00:00 GMTThu, 15 Oct 2026 00:00:00 GMThttps://www.unrealengine.com/developer-interviews/silent-hill-townfall-delivers-haunting-psychological-horror-at-its-very-best-with-ue5<p>UEFN Professional Bootcamp: Prepare for Unreal Engine 6</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmv8881ms1tgv06ogxws7dypa<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmv8881ms1tgv06ogxws7dypa" /> With Epic’s roadmap bringing together Unreal Engine and UEFN in UE6, build your UEFN skills with our free UEFN Professional Bootcamp for games industry pros. Register today to create and publish a playable Fortnite island and strengthen your portfolio.GamesVerseFortniteUnreal Editor for FortniteUE6UEFN Professional BootcampLearningWed, 14 Oct 2026 00:00:00 GMTWed, 14 Oct 2026 00:00:00 GMThttps://www.unrealengine.com/news/uefn-professional-bootcamp-prepare-for-unreal-engine-6<p>Fuse Games uses UE5 to make a fast and authentic <em>Star Wars</em>™ racing game</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmuwzh49t20io06n5bq8q34o6<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmuwzh49t20io06n5bq8q34o6" /> <em>Star Wars: </em>Galactic Racer™ blends high-speed racing with a roguelite twist. Discover how Fuse Games used Unreal Engine 5’s Lumen, Nanite, and World Partition to create striking visuals that do justice to the game’s innovative gameplay and worldbuilding.GamesLumenNaniteWorld PartitionUnreal InsightsPCGUE5Fuse GamesStar Wars: Galactic RacerInterviewsTue, 13 Oct 2026 00:00:00 GMTTue, 13 Oct 2026 00:00:00 GMThttps://www.unrealengine.com/developer-interviews/fuse-games-uses-ue5-to-make-a-fast-and-authentic-star-wars-racing-game<p><em>Gears of War: E-Day</em> sees a return to dark, survival-horror roots with UE5</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmubohz9w0ub807ojp8e9wd7h<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmubohz9w0ub807ojp8e9wd7h" /> With the latest major main-series installment of <em>Gears of War</em> about to drop, we caught up with The Coalition to find out how UE5 helped recapture the desperate “destroyed beauty” aesthetic of the original games—while evolving gameplay, animation, and more.GamesLumenNaniteWorld PartitionGameplay Abilities SystemMegaLightsSequencerThe CoalitionGears of War: E-DayThird Person ShooterInterviewsThu, 01 Oct 2026 00:00:00 GMTThu, 01 Oct 2026 00:00:00 GMThttps://www.unrealengine.com/developer-interviews/gears-of-war-e-day-sees-a-return-to-dark-survival-horror-roots-with-ue5<p>September’s Epic learning content: MetaHumans, physics, animation, and more</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmuejuiik0tpc07n2hdrv1sgy<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmuejuiik0tpc07n2hdrv1sgy" /> Check out this month’s free learning resources, including an exploration of the MetaHuman Animator Markerless Motion Capture plugin, a journey into UE 5.8’s MCP server, a look at the new Experimental AnimGen workflow—and much more.GamesFilm & TelevisionAnimationUnreal Engine 5.8ChaosAIMocapMetaHumanNaniteAnimGen pluginLearningWed, 30 Sep 2026 00:00:00 GMTWed, 30 Sep 2026 00:00:00 GMThttps://www.unrealengine.com/learning/septembers-epic-learning-content-metahumans-physics-animation-and-more<p>TT Games brings Gotham City to life in LEGO <em>Batman:</em> <em>Legacy of the Dark Knight</em></p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmtsu7vy06vlx07ogtmlfxbf1<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmtsu7vy06vlx07ogtmlfxbf1" /> We caught up with TT Games to find out how UE5 features such as World Partition, the Gameplay Ability System, and more helped them fulfill their vision for an open world Gotham City in LEGO <em>Batman:</em> <em>Legacy of the Dark Knight</em>.GamesOpen WorldWorld PartitionGameplay Abilities SystemSequencerUE5Unreal InsightsLEGO Batman: Legacy of the Dark KnightTT GamesInterviewsMon, 21 Sep 2026 00:00:00 GMTMon, 21 Sep 2026 00:00:00 GMThttps://www.unrealengine.com/developer-interviews/tt-games-brings-gotham-city-to-life-in-lego-batman-legacy-of-the-dark-knight<p>Unreal Engine 5.8 is now available</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmqgp745a38sh07og8o13mphx<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmqgp745a38sh07og8o13mphx" /> Build bigger, better, more differentiated worlds in less time; easily populate them with high-fidelity animated characters and custom vegetation; and light and render them at the speed and quality your audiences demand.GamesMobileIndiesFilm & TelevisionArchitectureAutomotive & TransportationSimulationAnimationBroadcast & Live EventsVirtual ProductionLumenMegaLightsUE 5.8NewsTue, 23 Jun 2026 00:00:00 GMTTue, 23 Jun 2026 00:00:00 GMThttps://www.unrealengine.com/news/unreal-engine-5-8-is-now-available<p>The road to Unreal Engine 6</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmq9rgre02go607lp7of937we<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmq9rgre02go607lp7of937we" /> We have started the road to UE6, where Unreal Engine and UEFN will come together into a single, unified engine. Read more about our vision, transition plans, and timeline.GamesMobileIndiesFilm & TelevisionAnimationUE 6NewsMon, 22 Jun 2026 00:00:00 GMTMon, 22 Jun 2026 00:00:00 GMThttps://www.unrealengine.com/news/the-road-to-ue-6<p>State of Unreal 2026: Top news from the show</p>https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmqi2n8o673uc07n72ce9l2xy<img src="https://cms-assets.unrealengine.com/AiKUh5PQCTaOFnmJDZJBfz/cmqi2n8o673uc07n72ce9l2xy" /> At State of Unreal 2026, we shared our vision for Unreal Engine 6, released Unreal Engine 5.8, open-sourced the next-generation version control system Lore, highlighted UEFN’s growing developer ecosystem, and previewed improvements to the Epic Games Store. Learn more here.GamesFilm & TelevisionArchitectureAutomotive & TransportationBroadcast & Live EventsSimulationUEFNIndiesMobileUnreal Fest Chicago 2026LoreUE 5.8UE 6State of Unreal 2026EventsWed, 17 Jun 2026 00:00:00 GMTWed, 17 Jun 2026 00:00:00 GMThttps://www.unrealengine.com/news/state-of-unreal-2026-top-news-from-the-show