Create 3D models with your mobile device 



RealityScan is a free-to-download mobile app that enables you to create high-fidelity 3D models using just your phone or tablet. The app is currently available for iOS devices, and coming soon to Android.


Key features


Scan with your phone or tablet

Turn almost any object into a highly detailed 3D model simply by taking photos of it. 

The application’s intuitive user interface makes it easy to quickly scan objects, wherever you are.

AR guidance

You don’t need any previous scanning experience to create the perfect 3D model. The app’s AR guidance tool will take you through the process, highlighting any area of the object that requires extra photos. 

You can easily check the coverage from the different camera positions when you’re done. 

Cloud processing

After scanning, the app automatically starts to assemble your model. 

Sit back and relax! We’ll take care of all the processing in the cloud and let you know once your CG asset is ready.

Cropping box

Time to remove the noise around your object. Just select the cropping box tool and scale to the size of the object you want to replicate in CG.  

You can review the cropped image using the preview mode and make further adjustments as needed. 

Preview mode 

Quality check your model to make sure you’re getting the best results. 

In the preview mode, select point cloud or mesh—the areas of the model in green have sufficient photo coverage, those in red or orange need additional photos.

Export to Sketchfab

Share your creation with the world! When you’re happy with the result, you can export your model directly to Sketchfab. 

Download your model from there to use it in Unreal Engine, Twinmotion, MetaHuman, or post-processing tools. 



First of all, check out the tutorial in the application’s settings. Once you start capturing images, they are automatically assembled and you can see the preview of your model in the form of point cloud. The areas with low coverage will show up in red. The rule is, the greener the better. 

You can see the same color coding on the preview model after the meshing is finished.

You can find more details in this tutorial video:

Avoid transparent, shiny, or textureless objects. These are not good for reconstruction from images. Also, make sure that your object or its parts are not moving, for example due to wind or your movement around the object.
An orange line around the image means it is not aligned/connected with other images. To align it, take some additional images near its position. 
A red line around the image means that this image is blurry. Move close to its position and retake a new image from there.
RealityScan is currently available on iOS devices and is coming to Android devices in 2023.
No, the application and all exports are completely free of charge. Additionally, upon your first upload to Sketchfab, you’ll automatically be upgraded to a Sketchfab Pro account for a whole year.
Try to adjust the crop box parameters slightly or capture more images around your object and reconstruct the model again.
You can see the created model in Capture mode or in Inspect mode as a green-to-red mesh. If you are not able to see it, it is possible that the meshing is not finished yet, or that you have the toggle for showing the model disabled (a little cube icon). You will see the fully textured model in Sketchfab after you export.
The model can be exported directly to Sketchfab from the application. You can  download it from Sketchfab in FBX format.
No, but you need a Sketchfab account.
No, this is not possible. 
Yes, you can resume past projects, add or remove images, adjust the crop box, and re-export to Sketchfab. 
No. But there is a limit on the number of models you can upload to your Sketchfab account depending on your Sketchfab plan
Green point cloud/mesh indicate that this part of the object has a good selection of inputs focused on it from various good angles and will likely mesh well. Red point cloud indicate that an area has been poorly scanned and it is recommended to take more photos of this area from more angles in between the previous shots of this area.
First of all go to “Edit 3d settings” Then on the second tab (lighting) with an icon of a lightbulb, turn on “ground shadows” and select “baked AO”.

Then in the fourth tab (post-processing filters) try out some post-process effects: depth of field, sharpness, saturation.