Turn almost any object into a highly detailed 3D model simply by taking photos of it.
The application’s intuitive user interface makes it easy to quickly scan objects, wherever you are.
You don’t need any previous scanning experience to create a high quality 3D model. The app’s AR guidance tool will take you through the process, highlighting any area of the object that requires extra photos.
You can easily check the coverage from the different camera positions when you’re done. View and remove all unconnected/unaligned images.
Time to remove the noise around your object. Just select the cropping box tool and scale to the size of the object you want to replicate in CG.
You can review the cropped image using the preview mode and make further adjustments as needed.
Quality check your model to make sure you’re getting the best results.
In Review mode, view the model as it would look if you exported right now or by photo coverage quality — the areas of the model in green have sufficient photo coverage, those in red or orange need additional photos.
Export to Sketchfab
Share your creation with the world! When you’re happy with the result, you can export your model directly to Sketchfab.
Download your model from there to use it in Unreal Engine, Twinmotion, Mesh to MetaHuman, or post-processing tools.
View all your scanned models in the Project Library.
Give your models a name and a description, fix unconnected images, and preview your final version as a directly embedded Sketchfab model.
Which devices can I run RealityScan on?
RealityScan is available for iPhones and iPads running iOS 16 or higher, and Android phones and tablets supporting ARCore and running Android 7 (API level 24) or higher.
Do I have to pay for RealityScan?
No, the application and all exports are completely free of charge. The limit on the number of models you can upload to your Sketchfab account per month depends on your Sketchfab plan, but when you first upload to Sketchfab, you’ll automatically be upgraded to a Sketchfab Pro account for a whole year.
Which formats can I export the 3D model to?
The model can be exported directly to Sketchfab from the RealityScan application. You can download it from Sketchfab in FBX, USDZ, and GLB/glTF formats.
Is there a limit to how many 3D models I can export?
There is technically no limit to how many models you can export from RealityScan, but there is a limit on the number of models you can upload to your Sketchfab account per month, depending on your Sketchfab plan. Currently, the only route for exporting from RealityScan is via Sketchfab.
What is the RealityScan EULA (End User License Agreement)?
The RealityScan EULA is a legal document, which you’re agreeing to when you sign up for RealityScan. It governs your use of RealityScan.
The official version of the EULA is in English only, but we have the following translations available for reference purposes:
Where can I find the release notes for RealityScan?
You can read the release notes for each new version of RealityScan on the EDC forums. They are also viewable in the mobile stores alongside the apps.
How do I report content?
Please use this form to report content that breaches our rules or that is illegal in your country of residence. You will need to provide the display name of the account hosting that content.
Scanning your object
How can I make sure my model is reconstructed properly?
First, check out the tutorial in the application’s Settings menu. Once you start capturing images, your model is automatically assembled and you can see the preview of it in the form of a point cloud. The areas with low coverage will show up in red. The rule is, the greener, the better. You can see the same color coding on the preview model after the meshing has finished.
Avoid transparent, shiny, or textureless objects. These are not good for reconstruction from images. Also, make sure that your object or its parts are not moving, for example due to wind or your movement around the object.
Can I change which camera is used on my phone?
No, this is not possible; the default camera will always be used.
Some of the images are highlighted in different colors. What does this mean?
A red line around an image means that it’s not connected to the images next to it. To fix this, simply take some additional pictures in the area around the position of the image outlined in red.
A white line around an image means that image is currently being analyzed or waiting to be uploaded.
A green line around an image means the image is connected to those next to it and well aligned. Good job!
What do green and red point clouds / meshes mean?
Green point clouds / meshes indicate that this part of the object has been well photographed from various angles and will likely mesh well. Red point clouds indicate that an area has been poorly scanned, and it is recommended that you take more photos of this area that cover angles in between the original shots you took.
There are large triangles created around the model. How do I avoid this?
Try to adjust the crop box parameters slightly or capture more images around your object and reconstruct the model again.
Why don't I see the final model in the application itself?
You can preview the model in Review mode as a color-coded model to indicate quality, or as a textured model. You can also view the model as a directly embedded Sketchfab model in the Project Library. If you are not able to see it, it is possible that the processing has not yet finished.
Do I need to install a Sketchfab application to export the 3D model?
No, but you’ll need a Sketchfab account. You can create an account here.
Can I return to the 3D model after it’s exported to Sketchfab?
Yes, you can reopen projects in order to adjust the crop box, and then re-export to Sketchfab.
How can I make my model look better on Sketchfab?
First, go to Edit 3D Settings, then on the second tab (lighting) with an icon of a lightbulb, turn on Ground Shadows and select Baked AO.
In the fourth tab (post-processing filters), you can try out some post-process effects: Depth of Field, Sharpness, and Saturation.
Why are my models now exported to Sketchfab as Private rather than Draft?
This allows for more instant sharing and download, without the need to publish the model first. It also means Sketchfab won't auto-delete the model after 30 days, which happens to unpublished drafts.