November 2, 2018


HP VR Launch Kit FAQ

EDITED: October 29, 2018

Q: What is the HP VR Launch Kit?
The VR Launch Kit is a turnkey solution to accelerate VR adoption for experienced VR content developers and those new to the technology.  The beta includes:

  • The VR Performance Profiler that helps evaluate your hardware
  • An Experience Showcase that includes 2 industry-specific interactive VR samples to demonstrate the benefits of VR.
  • Project files for you to explore and try Unreal Engine for yourself

Q: How do I provide feedback?
A forum allows you to ask questions to peers and provide feedback on HP VR Launch Kit. We’ll provide best efforts to support your feedback. 

Q: Is Unreal Studio part of the Launch Kit?
Unreal Studio is a free separate offering from Epic Games that can be used with the HP VR Launch Kit. See for complete details.

Q: Does HP VR Launch Kit cost any money to use?
There is no charge to download and use the HP VR Launch Kit. Usage of the Experience Showcase and VR Performance Profiler is subject to the End License User Agreement.

Q: What can I do/not do with the Launch Kit?
The content and components of the HP VR Launch Kit is intended for, and limited to, education and evaluation purposes and cannot be redistributed.  For more detail, read the associated End User License Agreement for the respective applications.

Q: Do you require HP hardware to use this kit?
No, you can use the HP VR Launch Kit with any hardware.

Q: Do I need a VR headset to use the Launch Kit?
You do not require a VR headset, however, it is recommended for viewing the VR demonstrations in the Experience Showcase.  A desktop mode is available to view on a standard display.

Q: What VR headsets will work with the experiences?
The HP VR Launch Kit has been developed to work with the HP Windows Mixed Reality and HTC Vive headsets. Other headsets may also work, but may be restricted to display mode.  You can test your headset and share with us on the forum:

Q: What are the system requirements?
For HP VR Launch Kit, we recommend a PC with Windows 10 64-bit, 8 GB RAM and a quad-core Intel or AMD processor, and a DX11 compatible video card. The experience was designed to run at maximum frame rates on an HP Z VR Backpack with an Nvidia Quadro P5200 graphics card. If you don’t have the equivalent, your experience will vary.  

Use the VR Performance Profiler to evaluate your hardware.

Unreal Engine is available on Windows, MacOS and Linux.

Q: How does the VR Performance Profiler work?
The VR Performance Profiler monitors your system's frame rate across increasingly heavy datasets to see what type of scenes can be realistically handled in virtual reality. At the end of the test, it will assign one of 4 grade levels. These grade levels give a general guidance as to what sort of scene complexity you can expect to run smoothly in VR.

Q: What affects the results of the VR Performance Profiler?
When using the Performance Profiler, a number of factors will impact the  results:

  • CPU model
  • CPU memory
  • GPU model
  • GPU memory
  • GPU driver
  • Screen resolution (1920x1080 is target)
  • SteamVR driver version
  • WMR version
  • HMD used (the pixel resolution and FOV will affect performance)
  • Whether the PC is running in “performance mode” or “battery save mode"
  • Connection to internet and what is happening on that connection
  • Any applications or services running in the background on the PC
  • The number of “open” applications on the desktop