Using Unreal Motion Graphics (UMG) UI Designer, you will create some basic graphical interfaces for the user. You will be shown how the UMG system works and is integrated with Unreal Engine. This will enable you to create a visual system for the user to track relevant game-world changes and interact with the project through menus.
You will learn how to:
Navigate through the menus and tools available in the Widget Blueprint Editor to create an Unreal Motion Graphics (UMG) widget.
Create a UI by adding elements to player HUD widgets.
Construct and process data into and out of the UMG widget system.
Apply player input between the game and UI layers.