Datasmith is a powerful tool for importing your scenes into Unreal Engine. In this course, Matt Doyle goes through all the steps for creating a new project, using a template to simplify setup, and importing scenes to Unreal Engine. You'll also see a few examples of how to make the most of the imported metadata with Blueprints and Python scripts, and how to utilize the free assets that come with Datasmith.
You will learn how to:
Create a Datasmith project from scratch or use the product viewer template.
- Import assets and materials from 3DS Max and SketchUp.
- Modify the Datasmith import process using Blueprints and Python scripts.
- Apply an iterative workflow using imported metadata and reimported assets.
1 hour, 27 minutes
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