Lighting in Unreal Engine will affect every aspect of your project's success, from realism to exposure to performance. In this session, Joel Bradley will break down the nuances of lighting your architectural scenes to perfection.
You will learn how to:
Light a scene using both point and spotlights.
- Evaluate the affect global lighting and light mobility settings have on visualizations.
- Change the distribution of light for illumination of a scene by adjusting shadows, using IES light profiles, and powerful light functions.
- Determine how to use the lighting tools in the Unreal Engine to change the perception of light in a scene.
- Boost lighting productivity by setting up light actors with their own construction scripts.
1 hour, 40 minutes
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