In this course, author Matt Wadstein introduces you to the new Unreal Engine 5.0 and quickly gets you started with your first project. This course teaches how to create a new project, introduces you to the new user interface, and shows you how to begin working with Unreal Engine 5.
Matt shows you how the editor is used to work within a project, and you’ll learn how different parts of the engine work together as we add assets and start building our scene. Finally, we preview our project within the editor and package it into an executable game you can share.
This course was made from an "early access" version of UE5. All content, features, workflows and performance are subject to change and may or may not be included in subsequent releases. You should not develop shipping applications based on what you see in these courses.
You will learn how to:
- Identify how to create and manage projects.
- Navigate the Editor.
- Import assets for use in the Editor.
- Create a basic scene inside the Editor.
- Package a project for testing.
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