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Materials - Exploring Essential Concepts

In this video, we look at creating and using Materials in a production environment. Explore the different types of Materials in Unreal Engine, the ingredients for creating them, and how to use them.

Overview

Sjoerd de Jong will take a comprehensive look at creating and using Materials in a production environment. You'll learn the different types of Materials in Unreal Engine, the ingredients of creating them, and how to use them in your projects.
 

You will learn how to:

  • Identify the preferred sizes, formats, and compression settings when creating or working with texture imports.
  • Navigate the Material Editor user interface.
  • Modify material inputs such as physically based rendering, normal maps, emissive, and world position offset to achieve different visual effects.
  • Combine material expressions to create larger networks.
 

Course length

1 hour, 8 minutes 
 

Author 

Sjoerd de Jong


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