Interested in setting up your scene to make use of High Dynamic Range (HDR) Sky-domes? In this course, Paul Kind will go through all the steps to do just that. In no time, you will have all the tools you need to make simple re-usable outdoor lighting scenes.
You will learn how to:
Create a skydome material to adjust the lighting of an exterior scene.
- Apply high dynamic range images to deliver accurate lighting into a scene.
- Modify import settings for meshes to adjust the bake to accommodate curved surfaces.
- Migrate and manage a material library and large number of material assets.
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