This course has been designed to help you quickly get up and running with UVW Mapping process and to understand how it affects both static meshes and levels in Unreal when creating architectural visualization pieces.
You will learn how to:
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Understand how UVW mapping impacts both your meshes and your levels in Unreal Engine when creating visualization pieces.
- Apply basic UV mapping to a static mesh with the UVW map modifier in 3DS Max.
- Identify the best locations to manipulate seams on meshes for optimal efficiency when unwrapping complex shapes with 3DS Max.
- Create UV clusters, maximize texture resolution, and create light map UVs using the UVW unwrap modifier.