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Getting Started in VR with Unreal Engine

In this three-part course, you’ll learn how to create a virtual reality game. First, learn how to create a flexible template you can use in all your VR projects.

Overview

This is the first part of a three-course series on creating a performant virtual reality game. This first course shows how to set up and use an advanced VR development workflow, creating a flexible performant template that you can use in all your VR projects.
 

You will learn how to:

  • Create a VR template project which can be used for future VR projects and platforms.
  • Identify the different VR plugins and their supporting platforms.
  • Implement motion controllers into their VR character Actor.
  • Set up, manage and use a git repository for project version control.
  • Prepare their VR projects for publishing on the Oculus and Steam store platforms.


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  • Course Length:2 hours , 13 minutes
  • Author:Rune Berg
  • Release date:11-2020