In this course, Matt Doyle will cover everything you need to learn to create a high performing and visually stunning architectural exterior in Unreal Studio. Matt will walk you through the process from start to finish, with special focus on adding terrain, foliage, and other effects that improve the viewer’s immersion in the environment.
You will learn how to:
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Prepare assets for export into Unreal Engine and optimize content for best performance.
- Add terrain, foliage, and other effects.
- Create photorealistic lighting by implementing common lighting visualization styles and HDRI.
- Utilize post-processing and camera lens effects in a project.
- Embed interactivity in the scene to allow the viewer to move around.