Unreal Engine is a powerful tool for creating realistic and believable-looking environments. By the end of this learning path, you’ll be able to use Unreal Engine’s lighting pipeline effectively to reproduce numerous lighting styles for multitudes of scene types.
This path was made with completion of the “Getting Started in Unreal Engine” path as a prerequisite.
You will learn how to:
- Use various Lighting Actors to replicate real-life light sources.
- Generate realistic lighting and shadows with Global Illumination.
- Render videos of an environment with Sequencer.
- Create interactive architectural interior and exterior projects.
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