In this course, Sjoerd De Jong and Mario Palermo walk through the parts, player, and AI-controlled actors in Unreal Engine. Explore how character actors in the engine have a variety of uses, including AI and networking. You’ll also get a brief overview of the history and evolution of characters and AI in Unreal Engine.
You will learn how to:
- Examine Epic Games philosophy for handling Characters, Pawns and AI in projects and notable assets.
- Understand the relationship controller actors have with other possessable actors. Identify how AI can interact and navigate around a world.
- Explore tips, tricks and advice when creating Characters, AI and multiplayer projects based on Epic Games' experiences.
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