In this course, Sjoerd De Jong and Mario Palermo walk through the parts, player, and AI-controlled actors in Unreal Engine. Explore how character actors in the engine have a variety of uses, including AI and networking. You’ll also get a brief overview of the history and evolution of characters and AI in Unreal Engine.
You will learn how to:
Examine Epic Games philosophy for handling Characters, Pawns and AI in projects and notable assets.
Understand the relationship controller actors have with other possessable actors. Identify how AI can interact and navigate around a world.
Explore tips, tricks and advice when creating Characters, AI and multiplayer projects based on Epic Games' experiences.