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Blueprint for Enterprise

This video covers the use of Blueprints to add functionality and usability to your Unreal Engine project. Learn the basics of Blueprints and find out how to create a fully functioning product configurator.

Overview

This course covers the use of Blueprints to add functionality and usability to your Unreal Engine project. In this course, Paul Kind will show you the basics of Blueprints and go on to create a fully functioning product configurator. This course has 5 sections:1. Learn the tools needed to build a configurator with simple examples.2. Work toward  a fully functional configurator.3. Utilize DataTables to feed spreadsheet data to configurator.4. Blueprint system for camera switcher and controls.5. Implement a simple music player.
 

Course length

5 hours, 7 minutes
 

Author 

Paul Kind


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