With support for Sony PlayStation 5 and Microsoft Xbox Series X, Unreal Engine is ready for next-gen games. Forward compatibility ensures that even if you start in UE4, you can move everything over to UE5 when you are ready.
Unreal Engine 5 is now available in Early Access, supporting next/current-generation consoles, PC, Mac, iOS, and Android.
Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see.
Lumen is a fully dynamic global Illumination solution that immediately reacts to scene and light changes, allowing for more interactive and dynamic virtual worlds.
Build realistic environments with non-destructive landscape creation and editing tools and an accurate atmospheric sky model.
Niagara is a node-based programmable VFX system that helps artists to create everything from particle effects to fluid simulations and flocking behaviors. Want to generate the same type of effects used in Fortnite or create more compelling cinematics? Niagara has you covered.
Chaos is Unreal Engine’s next-generation high-performance physics system. Using Chaos’s Destruction feature, you can fracture, shatter, and demolish massive-scale scenes at cinematic quality with unprecedented levels of artistic control. Chaos also supports static mesh dynamics, cloth, hair, vehicles, and rigid-body animation, and is integrated with Niagara for secondary effects such as dust and smoke.
Next-gen platform support
We’ve added first-class support for Sony PlayStation 5 and Microsoft Xbox Series X consoles, with the aim of delivering full feature parity with previous-generation consoles.
Achieve awe-inspiring visual content out of the box with Unreal Engine’s physically based rasterized and ray-traced rendering. Take advantage of advanced dynamic shadow options, screenspace and true 3D reflections, versatile lighting tools, and a flexible node-based material editor to create the most realistic real-time content imaginable.
Robust multiplayer framework
For over two decades, Unreal Engine’s multiplayer framework has been battle-tested across many platforms and game types to produce some of the industry’s most engaging multiplayer experiences. Unreal Engine ships with a scalable and proven client/server architecture to bring instant viability to any project’s multiplayer component.
Full access to C++ source code
With free access to all C++ source code, you can study, customize, extend, and debug the entirety of Unreal Engine, and ship your project without obstruction. Our source code repository on GitHub is continually updated as we develop features in our mainline, so you don’t have to wait for the next product release to get your hands on the very latest code.
Blueprints: create without coding
With artist-friendly Blueprint visual scripting, you can rapidly prototype and ship interactive content without touching a line of code. Use Blueprints to build object behaviors and interactions, modify user interfaces, adjust input controls, and so much more. You can even visualize gameplay flow and inspect properties while testing your work using the powerful built-in debugger.
Enjoy access to Quixel’s entire Megascans library for free. Tap into thousands of 3D/2D PBR assets, built on high-res scans taken from environments all over the globe. With optimized topology, UVs, and LODs, and consistent scale and resolution, it’s never been easier to make a world come alive.
Profiling and performance
Unreal Engine includes tools that will help you identify and remove the bottlenecks that slow your project down. For instance, use the Unreal Insights system when you want a good read on engine performance. It collects and visualizes UE behavior data in an intuitive way.