News
April 3, 2025

Join Epic Games and our partners at NAB 2025

ARAnimationBroadcast & Live EventsCommunityFilm & TelevisionICVFXNAB 2025VRVirtual ProductionVirtual SetsXR
Attending the NAB conference in Las Vegas this year? Look out for our talented partners, who will be showcasing Unreal Engine-powered demos, innovative real-time applications, and other exciting projects at the event. 

Read on for a roundup of who’ll be there and what they’re showing. You can use the NAB floor map to locate them.

Unreal Engine Service Partners at NAB 2025

Astucemedia

Astucemedia are experts in everything from dynamic data visualizations and AR to custom interactive applications and immersive experiences.

They will be at ZeroDensity’s booth (SL4223) showcasing a turnkey solution built on Lino—ZeroDensity’s real-time motion graphics platform that’s powered by Unreal Engine’s Motion Design system.

Swing by to experience next-gen virtual environments, augmented reality graphics, and on-air graphics powered by live data and AI.
 
Booth: SL4223
Contact: Maude Morissette | [email protected] | +1-613-983-0551

Vū Technologies

Vū Technologies is a creative technology company and studio network that provides virtual production platforms and solutions. 

Vū will be showcasing the Vū workflow that includes the Vū One, Vū One Mini, Vū Studio, and Unreal Engine for a complete turnkey creative technology solution that anyone can use.

Booth: N1749
Contact: Daniel Mallek | [email protected] |  +1 715 252 7072

AE Live Group

AE Live Group delivers graphics, animation, and virtual production for sports, news, entertainment, and advertising to networks and brands globally. 

AE Live specializes in broadcast graphics and virtual studios using Unreal Engine for AR, XR, and virtual sets. Ignite provides motion design for broadcast, integrating Unreal Motion Design for enhanced visuals. 

Silver Spoon, AE Live Group’s Emmy-winning team, creates animation, VFX, and virtual production for brands like Nickelodeon, Paramount, and Verizon. 

AE Live Group’s work will be showcased at NAB this year by Vizrt, Stype, Brainstorm, Zero Density, and Pixotope. Dan Pack of Silver Spoon will be at the event—drop him a message if you’d like to connect.

Contact: Dan Pack | [email protected]


KéexFrame

KéexFrame is a creative studio that was founded in 2017 with the purpose of creating projects that combine great design with best-in-class graphics technology.

The studio focuses on concept design, 3D animation, and the application of real-time graphics in areas like virtual production, Unreal Engine cinematics, MetaHumans, digital doubles, and Fortnite experiences.
 
Arturo Brena from KéexFrame will be attending the event—drop him a message if you’d like to connect.

Contact: Arturo Brena | [email protected]

The Famous Group

The Famous Group (TFG) is a full-service creative technology company that creates immersive events, activations, and solutions for the world's biggest brands, venues, and events. 

A pioneer in mixed, augmented, and virtual reality, TFG works in conjunction with its partners to develop a full 360-degree approach to campaign execution that prioritizes user experience.
The Famous Group will be attending the event—drop them a message if you’d like to connect.

Contact: [email protected]

Disguise

Disguise will be showcasing demos at a number of booths this year.

Check out the B&H booth (N2427) and see an immersive sports broadcast setup in action that features a broadcast XR stage powered by the Disguise platform.

At the ROE booth (N2839), you’ll get a demonstration of the Disguise VX range powering ROE’s entire product showcase, including the new Denali 0.7 Micro LED In Package display.

And at the Planar/4Wall booth (N2629), you’ll get a look at a broadcast setup equipped with Disguise's VX 4+ and RX III for scalable real-time rendering and high-fps frame remapping.

Booth: N2427 | N2839 | N2629
Contact: [email protected]

Myreze

Myreze is a creative services company that specializes in visual communication, branding, and virtual studio production for broadcast, with industry-leading expertise in real-time graphics and immersive experiences. Björn Myreze will be at the event—drop him a message if you’d like to connect.

Contact: Björn Myreze | [email protected]

Synapse Virtual Production

Synapse Virtual Production is a cutting-edge virtual production company that bridges traditional filmmaking with real-time technology. They specialize in LED volume workflows, virtual art department (VAD) services, and pipeline development—empowering studios, schools, and storytellers to create immersive, efficient, and future-ready content.

Synapse will be involved in panels at the Brompton Booth (N2949). They will also be talking on panels at the AOTO Electronics booth (SL5711) and Stype booth (W3501).

Contact: [email protected] | [email protected]

GIRRAPHIC

Girraphic is a multifaceted broadcast and advertising-centric design/branding agency with a specialty in virtual production and augmented-reality graphics integrations. Thomas Desmeules  will be at the event—drop him a message or schedule a meeting using the link below if you’d like to connect.

Contact: Thomas Desmeules | [email protected] | https://calendly.com/girraphic/nab

ZeroSpace

ZeroSpace is a production and technology company working in the media and entertainment space that specializes in real-time technology. Jon Kreutzer will be at the event—drop him a message if you’d like to connect.

Contact: Jon Kreutzer | +1 717 919 7570

Other Friends of Unreal at NAB 2025

HP

Be sure to visit us at the HP booth (SL3723) where we will have a demo pod in the AMD zone and will also present in the talk zone, hosted by CG Pro, at 11 AM on April 6 with our session –  Motion Design: What’s Coming in Unreal Engine 5.6.

Motion Design is getting several new features and improvements in Unreal 5.6, and Epic’s David Gralnik will walk you through several of them in addition to a brief breakdown of where the suite stands from a wide view. 

These improvements include updates to Cloners/Effectors and a new way to play media in Material Designer using the new Media Layer option. New features include Photoshop Layer Import, Data Import from Google Sheets/Data Tables, and a new dynamic system called Scene State that will allow for tickers, score bugs, and beyond.

Booth: SL3723

Brainstorm

Brainstorm is a provider of real-time 3D graphics and virtual set solutions. Head on over to their booth for a look at some of the fascinating work they’re doing.
 
Booth: SL2716
Contact: Ruben Ruiz | [email protected] | +1 210 544 3335

Erizos

Erizos develops solutions designed to bridge the gap between on-air graphics and post-production. They produce a range of plugins for Unreal Engine that can bring new features to UE projects.
Swing by booth N262 for a demonstration of how Erizos can be used to control Unreal Engine through a fully MOS-compliant workflow that supports 2D and 3D graphics using Unreal Engine’s motion design tools.

Booth: N262
Contact: BK Johannessen | [email protected] | +47 481 10068

Lenovo

Lenovo provides best-in-class workstation hardware for broadcast and video professionals. Lenovo will be providing support to several companies at NAB in their booths, including Foundry, Vizrt, Aja, and Alt Systems.  

Mo-Sys Engineering 

Check out the Mo-Sys Engineering booth (N3039) and explore their augmented reality (AR) graphics solutions for sports and outdoor broadcasting that harness the power of Unreal Engine to reduce the complexity of AR content creation.

Booth: N3039
Contact: Gwen Ferrari | [email protected] | +44 (0) 777 327 3203

AMD

AMD will be supporting a number of booths this year, including those of HP and Lenovo. Swing by and say hi. 

Aximmetry Technologies

Aximmetry is an all-in-one virtual production platform that provides full UE plugin compatibility for incorporating AI-generated 3D assets from 2D images into virtual productions; creating life-like humans; enhancing performance; using motion capture devices; and showing real-world map data. 
Come experience Aximmetry's sports and esports broadcast-themed green screen and AR demo in which they will showcase radiance fields reconstructed by AI as a Gaussian splat.

Booth: W4129
Contact: [email protected]


Bluefish444

Bluefish444 manufactures video cards used for traditional broadcast, post production, live events, immersive graphics, augmented reality, and more.
 
Check out a demonstration of their lowest latency SDI/ST2110 I/O video cards for Unreal Engine powering in-camera VFX (ICVFX) and broadcast graphics workflows.

Booth: SL1908

Chyron

Chyron is a global leader in live broadcast production; real-time data visualization for television, news, and sports; and more.

At NAB this year, they’ll be showcasing VSAR: an Unreal Engine-based virtual production solution consisting of a green screen and VSAR-controlled robotic cameras that are integrated into a Newsroom Computer System (NRCS) environment. 

They’ll also showcase their HTML 5 API for control and demonstrate a workflow that combines VSAR with other Chyron solutions for a whole broadcast ecosystem: weather, sports analysis, breaking news, and more.

Booth: SL1511
Contact: Sebastian Berdichevsky | [email protected] | +54 9113 015 8123

Orbital Studios

Swing by Dell’s booth (SL4616) and check out the pilot episode of Lollipop, a series created by Fast & Furious creator David Ayer. This scripted worldwide racing series is produced by Orbital Studios and Narwhal Studios alongside Feature, using Unreal Engine for virtual production.

Booth: SL4616
Contact: A.J. Wedding | [email protected]

Planar Systems

Planar Systems is a global leader in visualization technology that produces best-in-class display solutions.
 
Drop by their booth to see Disguise's VX 4+ and RX III in action as this powerful technology is put to use for scalable real-time rendering and high-fps frame remapping in a broadcast setup.

Booth: N2629
Contact: Alex Zou | [email protected] | +1 224 542 9625

LG Electronics

LG Electronics is a global leader in technology dedicated to creating innovative solutions across home entertainment, mobility, home appliances and air solutions, and business solutions. Stop by their booth and say hi.
 
Booth: N3039 / N252LMR
Contact: Yonggun Lee | [email protected] | +82 10 4507 6705

Ross Video

Ross Video's virtual production solutions enable AR, virtual studios, or XR to be deployed and operated in a simple, efficient, and impactful manner.

Ross Video will demonstrate how Voyager—Ross Video's Unreal Engine-based platform—can augment storytelling for news, sports, and many other applications.

Booth: SL206
Contact: [email protected]

Zero Density

Come by Zero Density’s booth and check out Lino: a broadcast graphics production system with template-based content creation and control solution for on-air graphics, video walls, stingers, virtual studio, and AR—all produced using Unreal Engine 5.

Don’t miss happy hour at the Zero Density booth, taking place at 5 PM on April 6 (sponsored by Optitrack and Planar) and April 7 (sponsored by Zero Density).

Booth: SL4223
Contact: [email protected]

Pixotope Technologies

Pixotope Technologies is an international award-winning software company dedicated to developing the next generation of visual storytelling tools and experiences.
 
At Unilumin's XR stage (N3139), Pixotope will demonstrate their solution for extended reality, Pixotope XR Edition.
 
Additionally, Pixotope is hosting an exclusive, invite-only, off-floor space Tech Den (meeting room N262).
 
Booth: N3139
Contact: Jana Amirali | [email protected] 

AOTO Electronics

Swing by AOTO Electronics booth (N2071) and check out virtual backgrounds rendered in Unreal Engine and displayed on AOTO’s LED volume that have been created by All of it Now, Copilot, Synapse VP, NEP Sweetwater, and Stargate Studios.

Booth: N2071
Contact: Bryan Larason | [email protected] | +1 312 618 0499

Qimera

Qimera has been pioneering the adaptation of Unreal Engine for virtual production in the live broadcasting space for several years, receiving an Epic MegaGrant for the creation of its highly intuitive and powerful user interface, designed for single-user operation over a wide range of live broadcast applications. 

You can see Qimera in action at the ENCO Systems booth (W1743), where they’ll be producing live vodcasts and giving fully interactive demonstrations of their AR, VR, and XR capabilities.

Booth: W1743
Contact: Andres Serrano | [email protected]

Arcturus

Arcturus develops and provides volumetric video solutions—notably their HoloSuite software—for immersive experiences, with a focus on sports broadcasting. Their goal is to create next-generation broadcast and fan engagement activations. Mark Gerberman will be at the event—drop him a message if you’d like to connect.

Contact: Mark.Gerberman | [email protected] | +1 ‭(415) 225-3187‬

PIXERA

PIXERA will demonstrate powerful virtual production workflows using their professional media playback, compositing, and 3D projection mapping software. Unreal Engine is at the core of the system and will be running via SMPTE ST 2110 to showcase the flexible IP streaming of high-fidelity content.

Booth: W3745
Contact: [email protected]

HTC VIVE MARS

VIVE Mars will present a full virtual production workflow featuring real-time camera tracking with VIVE Mars CamTrack, seamlessly integrated into Aximmetry’s Virtual Studio and rendered through Unreal Engine. The live demo will showcase a high-energy virtual environment designed specifically for esports broadcasting.

Booth: W4131
Contact: [email protected] | [email protected]

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