We’re now at the point where Unreal Engine is fast becoming the de facto industry standard in immersive, design-driven digital cockpits.
To celebrate five years of HMI progress for UE, this article will dive into how the engine has seen real-world adoption and explore the different ways auto brands are leaning into powerful UE-powered HMIs.
From early innovators to mainstream adoption
HMI has come a long way since 1983. Back then, the Nissan 300ZX and Buick Riviera blazed a trail with fully digital dashboards consisting of futuristic (for the time) LCD displays.
Fast-forward forty years and you’ll find cars on showroom floors that contain an array of technologies that include augmented reality (AR) head-up displays, advanced 3D graphics, and AI-driven personalization.
Expansion of UE-powered HMI across the industry
Over that time, HMI itself has shifted dramatically. OEMs have transitioned from utilitarian and often fairly generic user interfaces to HMIs that are expressive, design-driven, and deeply visual.
Unreal Engine has played a key role in that evolution by giving automakers a canvas to bring their brand identity and user experience to life in real time.
The latest HMI update delivers a first-of-its-kind look, with scenes that feel alive and enable drivers to interact with them via a touch screen. This user interface, powered by Unreal Engine, brings a unique and playful illustration style augmented with real-time graphics.
“Unreal Engine not only helped us create the appearance of the drive modes in a very agile and iterative way, but it also allowed us to make each mode more dynamic,” explains Reyes.
“For example, any mode can smoothly transition into another mode the driver chooses. And even when the mode settles, the vehicle and environment around it remain dynamic. The viewer will see clouds, grass, flowers, and trees moving. They can even touch the vehicle with two fingers and pivot it around, and the environment moves with it in three dimensions.”
With both design and engineering teams working in Unreal Engine, Rivian’s new reimagined UI experience was brought to life in just six months.
Inspired by the night sky, the Chinese automaker’s award-winning flagship model incorporates wow-factor features like dynamic, time-dependent ambient lighting. When a user opens one of the Galaxy E8’s doors on a rainy or snowy day, simulated starlight flows from one side to the other, creating an immersive and atmospheric effect.
The star of the show, however, is a 45-inch, 8K-resolution boundless smart screen with 2D and 3D graphics powered by Qualcomm Technologies, Inc.’s Snapdragon Cockpit Platform and Unreal Engine.
The user interface also features an interactive 3D digital twin of the vehicle that enables users to control functions like headlights, doors, windows, and the trunk. Various car control representations, such as air conditioning airflow, were also developed using Unreal Engine.
Ford and Lincoln
The story of Unreal Engine HMI at Ford is one of scale and quality consistency.
The engine was originally chosen to power the HMI in the new Ford Mustang, with in-car features controlled via the innovative My Mustang app: drive modes, customizable clusters, gauges, launch control, ambient lighting, and personalization features.
This initial concept provided Ford’s Digital Product Design team with the pipeline to prototype in real time, test on embedded hardware, and directly connect designers with engineers, which in turn enabled the creation of a digital twin of the vehicle—unifying exterior, interior, and HMI visualization in one workflow.
The pipeline Ford had established was a solid foundation on which to scale. Its Mustang program proved UE could run on embedded hardware with production performance—with optimized startup times, memory, and frame rate.
Using Unreal Engine, designers could iterate directly in engine, cutting down months of review and feedback cycles.
Ford had a template for its cross-vehicle HMI strategy, and soon expanded the use of UE-powered HMI to models including the Explorer, Expedition, Lincoln Navigator, and others.
What’s more, these HMIs are no longer isolated screens—Unreal is powering cohesive, real-time vehicle experiences. The latest HMI programs scale beyond Mustang’s personalization focus into full vehicle control, ADAS visualization, and dynamic UI/UX.
What began as a hero program in Mustang has become the backbone of Ford and Lincoln’s digital cockpit strategy, with Unreal Engine empowering Ford to deliver HMIs that are expressive, brand-defining, and continuously scalable across their lineup.
Siili Auto
Finland-based Siili Auto serves tier one and auto makers with the latest in human-machine interfaces.
If you’ve ever been impressed by the digital bells and whistles on a modern car, there’s a good chance Silli has provided the tech that powers it.