The Witcher 4 Unreal Engine 5 Tech Demo follows witcher Ciri, a professional monster slayer, as she explores the never-before-seen region of Kovir in the midst of a monster contract.
The tech demo provides an early look at a number of 5.6’s powerful new open-world features in action — all running on PlayStation 5 at 60 frames per second with raytracing — including the new, faster way to load open worlds via the Fast Geometry Streaming Plugin.
As Ciri explores the bustling market of Valdrest, we see how 5.6 handles busy scenes full of high-fidelity characters and visual effects like ML Deformer. The tech demo also showcases Nanite Foliage — which provides a fast and memory efficient way to achieve gorgeous foliage density and fidelity, slated for release in UE 5.7.
Unreal Editor for Fortnite: New IP, AI-powered developer assistant, and more
Since we launched UEFN just over two years ago, players have spent over 11.2 billion hours across 260,000 live creator-made islands, which has resulted in $722M paid out to third-party creators.
We continue to expand the tools and the IP that are available to creators, and starting June 17 creators will be able to build LEGO® experiences brick-by-brick using the LEGO Brick Editor. Exciting new IPs are also coming to UEFN with Squid Game slated for June 27, followed by Avatar: The Last Airbender and Star Wars IP.
See you next year
That just about covers everything! It was the first time we’ve hosted the State of Unreal at Unreal Fest, and it was a blast.
We can't wait for next year to once again celebrate the community and share the latest epic news. Looking forward to seeing you then.