Epic Games has committed to providing financial grants to creative, noteworthy, and innovative projects built in and around Unreal Engine, and to projects that enhance the open source 3D graphics ecosystem.
We love supporting Unreal Engine game developers of all sizes with funds to make their projects a success. You can also apply for a grant to fund transitioning your existing or in-development game to Unreal Engine.
Other non-games verticals
If you are working on an innovative visualization, interactive application, or VR/MR/AR project for architecture, automotive, manufacturing, or other non-games industry using Unreal Engine, you can apply for a grant to earn funding.
Film, TV & live events
Individuals or organizations working on a live-action or animated film or TV show, or on a broadcast, live event, or location-based entertainment project, are eligible and encouraged to apply for funding.
Education
Want to bring Unreal Education to your learning environment? Educational curricula, course development, and university programs using or related to Unreal Engine are all eligible.
Tool & open source development
Developing a software tool that integrates with Unreal Engine? Creating open source tools or enhancing the capabilities of open source software to benefit the 3D graphics community? We love supporting open projects that solve tough problems or improve workflows.
Frequently asked questions
Epic MegaGrants
What are Epic MegaGrants?
Epic Games has committed to providing financial grants to creative, noteworthy, and innovative projects built in and around Unreal Engine, and to projects that enhance the open source 3D graphics ecosystem.
Grants range from $5,000 to $500,000, and cover a variety of endeavors from game development, architecture projects, and film production, to academic uses and software tool development. No matter what size grant you receive, you will continue to own your IP and will be free to publish it however you wish.
Who and what are we looking for?
We’re looking to support anyone doing amazing things with Unreal Engine or for the 3D graphics ecosystem. To ensure that Epic MegaGrants delivers the most value to the community, here are a few considerations:
Games: Please submit game projects that are past the idea/design phase and have at least some form of working prototype. A link to a video of your working prototype is ideal.
Film, TV & live events: We welcome applications for film, television, and other visual media; location-based entertainment; and live events.
Other non-games verticals: We’d love to see your Unreal Engine projects in other industries, including architecture, automotive, manufacturing, simulation, product design, advertising, VR/AR, and more. For complex projects, we are looking for more detailed project plans and prototypes.
Education: Research, educational curricula and course development, student projects, and university programs using or related to Unreal Engine are all eligible. Please note that for institutions, we only accept submissions from degree-granting schools and educators at such schools.
Tools and open source development: You can submit an application for a new tool or plans to port existing tools to Unreal Engine or create tools that integrate existing software with Unreal Engine. You can also submit a new open source tool (including tools that provide interoperability) or any enhancement for existing open source projects related to 3D graphics. For new tools, we would like to see a detailed plan or, if available, a prototype.
Is my non-Unreal-Engine project eligible?
Yes. If your project is built in another engine or toolset and you want to move it to Unreal Engine, you are eligible to apply for an Epic MegaGrant. If you want to develop a project that enhances open source 3D content creation, whether or not it integrates with or relates to Unreal Engine, you are also eligible.
How much funding should I request and what can I do with it?
We recommend that you create a realistic budget for your project. We also recommend mentioning any additional funding you may have secured for your project. It is not guaranteed that you will receive the amount you request.
We ask that the funds be used directly for project or team specific expenses, such as continued project development and hiring. If you are requesting more than $25,000, please provide a high-level budget, including key buckets (for example, $5,000 for developer training). If your planned use of the funds changes over the course of your project, please let us know.
We want to focus on supporting the project directly, but will occasionally approve requests to apply the funding for hardware purchases or rentals if such hardware will contribute to the project in a meaningful way, on a case-by-case basis at Epic’s sole discretion.
Is this limited to developers in the United States?
No. We encourage and support projects from all over the globe! If we can legally make payment to you, you are eligible.
Is there a deadline for submission?
The deadline for submission is directly dependent on the funds remaining in the program. At this point, there is no deadline.
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Application
Apply for a MegaGrant
Show us your projects and you could earn a financial grant to help fuel your success! Fill out the application form to submit your project for consideration.