Although American history is the focus of this example, any historical narrative can be featured. The final product of this lesson is a playable character walking through a virtual environment populated with a topical library of content on display, e.g., posters, objects, and props that play to the theme or subject matter.
Students will be able to:
- Create a virtual environment within Unreal Engine.
- Place images and objects within a virtual world.
- Teach others what was learned about the historical content they studied.
- Teach others what was learned about Unreal Engine.
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