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June 26, 2025

June’s free Epic learning content: a new game sample, Chaos Cloth in 5.6, and more

Architecture

Archviz

Games

Learning

Tutorials

Unity

Virtual Production

In the mood for some Epic learning content? You’ve come to the right place. This month’s drop of free brain-boosting goodies features a new game sample for those looking to switch from Unity to Unreal Engine, a whole track on improving game performance, a look at the new updates to Chaos Cloth in 5.6—and a lot more. Dive in and expand your mind today!

New Epic tutorials

Parrot Game Sample

Looking to switch from Unity to Unreal Engine? Check out this fun and practical game sample created by Secret Dimension. They created the same game in each engine and documented everything, helping to teach you the ropes of game development in UE.
Dive in
Parrot Game Sample in Unreal Engine.

Chaos Cloth - Updates 5.6

Check out the updates we made to Chaos Cloth in UE 5.6, including a look at our new Experimental Unified Dataflow Editor, Outfit Assets with resizing/refitting capabilities, and a host of other improvements.
Check it out
Updates to Chaos Cloth in Unreal Engine 5.6

Unreal Performance Optimization Learning Path

Dive into this learning path that combines tutorials and articles dealing with game performance and optimization. You’ll discover how to diagnose and fix issues such as shader stuttering and frame drops, as well as find tips and tricks on delivering sophisticated, performant projects.
See more
Unreal Performance Optimization Learning Path.

The Epic Games Ecosystem for Archviz - Part 1

This tutorial explores some of the methods you can use to quickly develop archviz using Epic tools. The first part of three tutorials in the series focuses on Twinmotion for beginners, but with some helpful techniques and tips for more experienced users too. 
Get started
The Epic Games Ecosystem for Archviz - Part 1.

Trending community tutorials

Workflow Best Practices for Unreal Engine and Perforce P4

Want to make the most out of using Perforce P4 with Unreal Engine? In this best practices guide, Perforce Senior Solutions Engineer Ryan Maffesoli offers lessons learned on using Perforce from the Project Titan game jam.
Take a lookRyan Maffesoli
Workflow Best Practices for Unreal Engine and Perforce P4.
Courtesy of Ryan Maffesoli

Introduction to Motion Design Course

In this Unreal Fest lab, Mocap/Virtual Production Professor Nick Jushchyshyn demonstrates how to wield Unreal Engine's powerful new Motion Design toolset for motion and broadcast graphics. The topics are aimed both at newcomers to motion design and experienced motion designers who are newcomers to UE. 
Check it outNick Jushchyshyn
UE5 Forest Path Tutorial: Full Workflow Breakdown.
Courtesy of Nick Jushchyshyn

Epic talks and demos

The Great Hitch Hunt: Tracking Down Every Frame Drop

Hear ye, developers! A scourge plagues our beloved industry. Grab your pitchforks and rally with Ari “the Hitch Hunter” Arnbjörnsson as he arms you with the tools and knowledge to eliminate the different hitches lurking in our games, once and for all. 
Dive in
Unreal Fest 2024 video: ‘The Color Pipeline of a Pixel in Unreal Engine’.

Beyond the Screen: Immersive Experiences that Captivate Fans | Unreal Fest 2024

Watch this recorded session from Unreal Fest Seattle 2024 that explores how harnessing the advanced rendering capabilities of Unreal Engine, the virtual production tools of Wevr, and AWS cloud compute and storage technologies enables creators to transport audiences into extraordinary realms, pushing the boundaries of storytelling like never before. 
See more
A blue goblin flying about, taken from an Unreal Fest 2024 session.
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