Square Enix

Interview

August 22, 2023

Octopath Traveler II builds a bigger, bolder world in its stunning HD-2D style

Square Enix and Acquire talk about how Unreal Engine helped them revisit and expand the world of Octopath Traveler in this sequel.
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Interview

June 7, 2023
CRISIS CORE –FINAL FANTASY VII– REUNION modernizes a PSP classic using Unreal EngineSquare Enix and development partner TOSE CO., LTD. explain how they revitalized a PSP prequel with CRISIS CORE –FINAL FANTASY VII– REUNION and brought the updated game to a wide variety of platforms.

Interview

May 22, 2023
DRAGON QUEST TREASURES is an charming RPG offshoot about the excitement of treasure huntingSquare Enix and TOSE talk about bringing the spirit of treasure hunting to life in DRAGON QUEST TREASURES, a new entry in the historic RPG franchise.

Interview

March 18, 2022
Final Fantasy VII: The First Soldier blends RPG sensibilities with battle royale actionSpeaking to Square Enix about The First Soldier's Final Fantasy VII roots, action, and beautiful graphics.

Spotlight

August 7, 2020
Unreal Engine Spotlight: KINGDOM HEARTS IIIWe speak to SQUARE ENIX about the role source code access and Blueprints played in bringing iconic Disney and Pixar worlds to life in the celebrated KINGDOM HEARTS III.

Interview

June 30, 2020
How Square Enix leveraged Unreal Engine to modernize FINAL FANTASY VII REMAKEFINAL FANTASY VII REMAKE Co-director Naoki Hamaguchi shares how Square Enix revamped FINAL FANTASY VII's graphics, combat system, and world for the modern era while keeping the spirit of the original game. 

Spotlight

October 25, 2019
Octopath Traveler’s “HD-2D” art style and story make for a JRPG dream come trueWe visited developer Acquire in Japan to get to the root of the game’s core concepts and find out how they succeeded in modernizing the art direction of classic JRPGs.

Event

December 11, 2018
Unreal Engine developers shine at The Game Awards 2018 Join us as we celebrate the amazing Unreal Engine developers who shined bright at The Game Awards 2018 with a long list of award nominees and buzz-worthy reveals!

Spotlight

September 28, 2018
How Dragon Quest XI came to life with Unreal Engine 4We caught up with Dragon Quest XI Director Takeshi Uchikawa to explore the development of the biggest and most beautiful game in the long-running, esteemed JRPG series.