SIGGRAPH 2018

Tech Blog

November 20, 2018

Technology sneak peek: advances in real-time ray tracing

Real-time ray tracing took another step forward with “The Speed of Light”, an Unreal Engine cinematic and dynamic visualization tool presented at SIGGRAPH 2018. Get a look behind the scenes at the advances in hardware and software that made this groundbreaking demo possible.
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Event

September 28, 2018
SIGGRAPH 2018 Tech Talk videos now available!Did you miss us at SIGGRAPH 2018? We gave a series of amazing tech talks that will get your mind spinning with all the possibilities Unreal Engine can bring to your projects. Recordings of these talks are now available for viewing!

Spotlight

August 29, 2018
Unreal Engine helps power Kite & Lightning’s winning performance at Real-Time Live!Can readily available technology be combined to create award-winning real-time mocap experiences? Find out how one small studio on a limited budget walked away with first place at SIGGRAPH 2018 Real-Time Live!

News

August 13, 2018
Porsche, NVIDIA, and Epic Games reveal ‘The Speed of Light’ for Porsche 911 Speedster conceptGroundbreaking cinematic made with Unreal Engine technology pushes real-time computer graphics ever closer to photorealism.