Psyonix

Spotlight

March 24, 2022
Enter the Rocket League Hype Chamber: a new sample for broadcast and live eventsWhen Psyonix needed a way to handle the increasing complexity of Rocket League Championship Series broadcasts, it switched to a real-time approach for motion graphics and animations. Now, you can get your hands on the broadcast package it created in a new Unreal Engine sample project.

Event

December 11, 2018
Unreal Engine developers shine at The Game Awards 2018 Join us as we celebrate the amazing Unreal Engine developers who shined bright at The Game Awards 2018 with a long list of award nominees and buzz-worthy reveals!