Empowering artists in the creation of all types of projects, the modeling mode is a growing set of tools focused on developing efficient workflows for all industries.
Balenciaga blurs real with Unreal in FortniteFortnite players can now dress in stunning digital versions of Balenciaga silhouettes. Find out how the pioneering fashion house has created a mind-bending, world-blending transmedia experience, reusing those same Fortnite character models for real-world 3D billboards, traditional promo materials, and more.
Animating and rigging the robot in Valley of the AncientJeremiah Grant, Technical Product Manager at Epic Games, explains the mentality, implementation, and tools used to rig and animate ‘The Ancient One,’ the massive robot encountered at the end of UE5 Early Access project, Valley of the Ancient.
What Balenciaga's Afterworld: The Age of Tomorrow tells us about the future of fashionWhen French fashion label Balenciaga wanted to create a video game to showcase its Fall 2021 collection, it turned to Dimension Studios and Streamline Media Group to put together Afterworld: The Age of Tomorrow. The result is a glimpse at the fashion industry’s future in the Metaverse.
Uplink: an award-winning student game cinematic built with UnrealStudents from the University of Hertfordshire discuss how they developed Uplink, an award-winning Unreal Engine game cinematic that follows an engineer and his mechanical companion on their mission through a derelict settlement on Titan.
Mixed reality takes giant leap forward with Unreal Engine and HoloLens 2Holographic computing will transform industries from retail to engineering. We take a look at how we can now achieve the highest-quality visuals yet seen in mixed reality with a deep dive into the groundbreaking Apollo 11 HoloLens 2 project.
Discover Pixel Streaming: real-time distributed content for any deviceIn the Age of Experience, users demand engaging, interactive, high-fidelity content in real time. In this new white paper, find out how Epic Games' exploration of WebGL and HTML5 led to the development of the Pixel Streaming solution in Unreal Engine, and get the details on how it works.
Pixel Streaming: delivering high-quality UE4 content to any device, anywherePixel Streaming enables you to run a packaged UE4 application on a desktop PC in the cloud or on a local server, and stream the viewport directly to any modern web browser on any platform. Try it today, with a new sample project in Unreal Engine 4.22.
Chaos Group unveils V-Ray for UnrealNot least among several exciting partner announcements and demonstrations at Autodesk University 2018 was Chaos Group’s much-anticipated unveiling of V-Ray for Unreal, uniting real-time and ray-traced workflows.