Product Design

Tech Blog

October 13, 2021

Unreal Engine 5’s modeling mode takes shape

Empowering artists in the creation of all types of projects, the modeling mode is a growing set of tools focused on developing efficient workflows for all industries.
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Spotlight

September 20, 2021
Balenciaga blurs real with Unreal in FortniteFortnite players can now dress in stunning digital versions of Balenciaga silhouettes. Find out how the pioneering fashion house has created a mind-bending, world-blending transmedia experience, reusing those same Fortnite character models for real-world 3D billboards, traditional promo materials, and more.

Tech Blog

August 4, 2021
Animating and rigging the robot in Valley of the AncientJeremiah Grant, Technical Product Manager at Epic Games, explains the mentality, implementation, and tools used to rig and animate ‘The Ancient One,’ the massive robot encountered at the end of UE5 Early Access project, Valley of the Ancient.

Spotlight

March 5, 2021
What Balenciaga's Afterworld: The Age of Tomorrow tells us about the future of fashionWhen French fashion label Balenciaga wanted to create a video game to showcase its Fall 2021 collection, it turned to Dimension Studios and Streamline Media Group to put together Afterworld: The Age of Tomorrow. The result is a glimpse at the fashion industry’s future in the Metaverse. 

Interview

October 8, 2020
Uplink: an award-winning student game cinematic built with UnrealStudents from the University of Hertfordshire discuss how they developed Uplink, an award-winning Unreal Engine game cinematic that follows an engineer and his mechanical companion on their mission through a derelict settlement on Titan.

Spotlight

August 21, 2020
Validating product designs in virtual reality with MeshroomVR

News

June 18, 2020
Download our free new beach scene and updated automotive material packOur new beach scene, compatible with Unreal Engine 4.25, is the perfect place to showcase your latest product or automotive design.

Spotlight

April 29, 2020
Mixed reality takes giant leap forward with Unreal Engine and HoloLens 2Holographic computing will transform industries from retail to engineering. We take a look at how we can now achieve the highest-quality visuals yet seen in mixed reality with a deep dive into the groundbreaking Apollo 11 HoloLens 2 project. 

News

March 12, 2020
New Automotive Materials pack now available on the Marketplace for freeEpic Games has updated the Automotive Materials pack to include 10 new master materials, over 150 instances, and more. 

Tech Blog

February 6, 2020
A comprehensive guide to creating 360-degree game trailers using UnrealArchiact Marketing Manager Renee Klint and Technical Art Director John Cruz walk users through how to create 360-degree game trailers that effectively portray the immersiveness of VR on 2D screens.

Tech Blog

January 27, 2020
An early look at next-generation real-time hair and furGet an experimental peek at how Unreal Engine 4.24 handles hair and fur.

Tech Blog

January 13, 2020
Discover Pixel Streaming: real-time distributed content for any deviceIn the Age of Experience, users demand engaging, interactive, high-fidelity content in real time. In this new white paper, find out how Epic Games' exploration of WebGL and HTML5 led to the development of the Pixel Streaming solution in Unreal Engine, and get the details on how it works.

Tech Blog

December 20, 2019
How Epic is integrating Niagara into FortniteLead FX Artist Scott Kennedy explains how Epic Games leveraged new VFX system Niagara to improve Fortnite.

Tech Blog

November 27, 2019
Exploring SculptrVR’s efficient lighting solution for the Oculus QuestSculptrVR creator Nathan Rowe shares how he optimized the VR app’s lighting solution for the Oculus Quest. 

Spotlight

November 26, 2019
Real-time visualization transforms Daimler’s engineering pipelineDaimler creates a multi-user, online environment for engineers, providing virtual reality walkthroughs and real-time 3D visualizations that slash development time and costs.

Spotlight

October 21, 2019
Taking pharmaceutical discovery to the next level in Unreal EngineLearn how C4X Discovery is using Unreal Engine to help discover and develop drugs to improve lives and bring new perspective to the pharmaceutical design world!

News

May 31, 2019
Unreal Engine 4 support for HoloLens 2 released in betaUnreal Engine 4 support for HoloLens 2 is now available in Beta! Here’s what you need to get started building your augmented reality projects today.

News

April 9, 2019
Pixel Streaming: delivering high-quality UE4 content to any device, anywherePixel Streaming enables you to run a packaged UE4 application on a desktop PC in the cloud or on a local server, and stream the viewport directly to any modern web browser on any platform. Try it today, with a new sample project in Unreal Engine 4.22.

News

March 20, 2019
Epic Games launches Epic MegaGrants, new Unreal Engine technology, and Epic Online Services at GDC 2019Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.

News

March 20, 2019
Magic Leap’s Mica available for hands-on demos in Unreal Engine Booth during GDCMica is Magic Leap’s groundbreaking digital human, representing the intersection of mixed reality and AI.

News

March 20, 2019
Epic Games introduces $100 Million Epic MegaGrants initiative, investing in devs, enterprise, education, and beyondEpic MegaGrants marks an evolution from the earlier Unreal Dev Grants program.

News

February 15, 2019
Chaos Group unveils V-Ray for UnrealNot least among several exciting partner announcements and demonstrations at Autodesk University 2018 was Chaos Group’s much-anticipated unveiling of V-Ray for Unreal, uniting real-time and ray-traced workflows. 
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