Polyarc

Spotlight

May 11, 2022
How Moss: Book II improves upon its predecessor in nearly every wayStudio Polyarc details how it used Blueprints and State Machines to experiment and collaborate with Moss: Book II's development.

Event

December 11, 2018
Unreal Engine developers shine at The Game Awards 2018 Join us as we celebrate the amazing Unreal Engine developers who shined bright at The Game Awards 2018 with a long list of award nominees and buzz-worthy reveals!