Balancing nostalgia with innovation in S.T.A.L.K.E.R. 2: Heart of Chornobyl
We spoke to GSC Game World about the role Nanite, Lumen, World Partition, and other UE5 features played in the development of this highly-anticipated title.
Capturing the thrill and excitement of Qiddiya City with virtual productionSpanning 376 square kilometers, Qiddiya City is Saudi Arabia’s vast entertainment city megaproject. Discover how creative studio Journey used Unreal-Engine powered virtual production to create films that capture its thrilling energy.
Inside Croteam's transition from in-house tech to UE5 for The Talos Principle 2The creators of Serious Sam and The Talos Principle, Croteam have been building games in their in-house engine for more than two decades. But everything changed when they saw the “dazzling Unreal Engine 5 demo.” The result? A complete shift to UE5 for The Talos Principle 2.